RemoveSimulatedBody automatically updates the requested handle to be invalid once removed. (#740)

This commit is contained in:
amzn-sean
2021-05-13 15:04:00 +01:00
committed by GitHub
parent a13c9e8d53
commit 7f79cc8796
21 changed files with 33 additions and 55 deletions
@@ -343,7 +343,6 @@ namespace PhysX
if (auto* sceneInterface = AZ::Interface<AzPhysics::SceneInterface>::Get())
{
sceneInterface->RemoveSimulatedBody(m_sceneOwner, m_shadowBodyHandle);
m_shadowBodyHandle = AzPhysics::InvalidSimulatedBodyHandle;
m_shadowBody = nullptr;
}
}