Rearchitecture Project Manager Screens Workflow and Create Project Settings Ctrl

* Renamed UX screen files and classes to include screen in the name

* Changed screens to emit a screen change request a controller can connect to

* Made ScreensCtrl that owns and manages screens and their changing and history

* Made Project Settings Control managing back and next buttons

* Add Project Setting Model and moved New Project Settings Ui into Screen file

* Goto previous screen always works

* Removed unnecessary QObject namespace from connect calls

* Merged ProjectSettingsModel into ProjectInfo
This commit is contained in:
AMZN-nggieber
2021-05-13 10:47:49 -07:00
committed by GitHub
parent 67a1e4dc4f
commit 7ecd1b1761
34 changed files with 679 additions and 453 deletions
+11 -3
View File
@@ -23,14 +23,22 @@ namespace O3DE::ProjectManager
{
public:
ProjectInfo() = default;
ProjectInfo(const QString& path, const QString& projectName, const QString& productName, const AZ::Uuid projectId);
ProjectInfo(const QString& path, const QString& projectName, const QString& productName, const AZ::Uuid projectId,
const QString& imagePath, const QString& backgroundImagePath, bool isNew);
// from o3de_manifest.json and o3de_projects.json
// From o3de_manifest.json and o3de_projects.json
QString m_path;
// from project.json
// From project.json
QString m_projectName;
QString m_productName;
AZ::Uuid m_projectId;
// Used on projects home screen
QString m_imagePath;
QString m_backgroundImagePath;
// Used in project creation
bool m_isNew = false; //! Is this a new project or existing
};
} // namespace O3DE::ProjectManager