Rearchitecture Project Manager Screens Workflow and Create Project Settings Ctrl
* Renamed UX screen files and classes to include screen in the name * Changed screens to emit a screen change request a controller can connect to * Made ScreensCtrl that owns and manages screens and their changing and history * Made Project Settings Control managing back and next buttons * Add Project Setting Model and moved New Project Settings Ui into Screen file * Goto previous screen always works * Removed unnecessary QObject namespace from connect calls * Merged ProjectSettingsModel into ProjectInfo
This commit is contained in:
+6
-11
@@ -10,26 +10,21 @@
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*
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*/
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#include <EngineSettings.h>
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#include <EngineSettingsScreen.h>
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#include <Source/ui_EngineSettings.h>
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#include <Source/ui_EngineSettingsScreen.h>
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namespace O3DE::ProjectManager
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{
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EngineSettings::EngineSettings(ProjectManagerWindow* window)
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: ScreenWidget(window)
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EngineSettingsScreen::EngineSettingsScreen(QWidget* parent)
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: ScreenWidget(parent)
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, m_ui(new Ui::EngineSettingsClass())
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{
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m_ui->setupUi(this);
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}
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EngineSettings::~EngineSettings()
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ProjectManagerScreen EngineSettingsScreen::GetScreenEnum()
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{
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return ProjectManagerScreen::EngineSettings;
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}
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void EngineSettings::ConnectSlotsAndSignals()
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{
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// Do nothing for now
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}
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} // namespace O3DE::ProjectManager
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+4
-6
@@ -22,15 +22,13 @@ namespace Ui
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namespace O3DE::ProjectManager
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{
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class EngineSettings
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class EngineSettingsScreen
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: public ScreenWidget
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{
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public:
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explicit EngineSettings(ProjectManagerWindow* window);
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~EngineSettings();
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protected:
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void ConnectSlotsAndSignals() override;
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explicit EngineSettingsScreen(QWidget* parent = nullptr);
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~EngineSettingsScreen() = default;
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ProjectManagerScreen GetScreenEnum() override;
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private:
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QScopedPointer<Ui::EngineSettingsClass> m_ui;
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@@ -1,47 +0,0 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <FirstTimeUse.h>
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#include <Source/ui_FirstTimeUse.h>
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namespace O3DE::ProjectManager
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{
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FirstTimeUse::FirstTimeUse(ProjectManagerWindow* window)
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: ScreenWidget(window)
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, m_ui(new Ui::FirstTimeUseClass())
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{
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m_ui->setupUi(this);
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ConnectSlotsAndSignals();
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}
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FirstTimeUse::~FirstTimeUse()
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{
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}
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void FirstTimeUse::ConnectSlotsAndSignals()
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{
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QObject::connect(m_ui->createProjectButton, &QPushButton::pressed, this, &FirstTimeUse::HandleNewProjectButton);
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QObject::connect(m_ui->openProjectButton, &QPushButton::pressed, this, &FirstTimeUse::HandleOpenProjectButton);
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}
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void FirstTimeUse::HandleNewProjectButton()
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{
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m_projectManagerWindow->ChangeToScreen(ProjectManagerScreen::NewProjectSettings);
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}
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void FirstTimeUse::HandleOpenProjectButton()
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{
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m_projectManagerWindow->ChangeToScreen(ProjectManagerScreen::ProjectsHome);
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}
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} // namespace O3DE::ProjectManager
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@@ -0,0 +1,44 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <FirstTimeUseScreen.h>
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#include <Source/ui_FirstTimeUseScreen.h>
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namespace O3DE::ProjectManager
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{
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FirstTimeUseScreen::FirstTimeUseScreen(QWidget* parent)
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: ScreenWidget(parent)
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, m_ui(new Ui::FirstTimeUseClass())
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{
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m_ui->setupUi(this);
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connect(m_ui->createProjectButton, &QPushButton::pressed, this, &FirstTimeUseScreen::HandleNewProjectButton);
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connect(m_ui->openProjectButton, &QPushButton::pressed, this, &FirstTimeUseScreen::HandleOpenProjectButton);
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}
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ProjectManagerScreen FirstTimeUseScreen::GetScreenEnum()
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{
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return ProjectManagerScreen::FirstTimeUse;
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}
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void FirstTimeUseScreen::HandleNewProjectButton()
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{
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emit ResetScreenRequest(ProjectManagerScreen::NewProjectSettingsCore);
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emit ChangeScreenRequest(ProjectManagerScreen::NewProjectSettingsCore);
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}
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void FirstTimeUseScreen::HandleOpenProjectButton()
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{
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emit ChangeScreenRequest(ProjectManagerScreen::ProjectsHome);
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}
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} // namespace O3DE::ProjectManager
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+4
-6
@@ -22,15 +22,13 @@ namespace Ui
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namespace O3DE::ProjectManager
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{
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class FirstTimeUse
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class FirstTimeUseScreen
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: public ScreenWidget
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{
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public:
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explicit FirstTimeUse(ProjectManagerWindow* window);
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~FirstTimeUse();
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protected:
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void ConnectSlotsAndSignals() override;
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explicit FirstTimeUseScreen(QWidget* parent = nullptr);
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~FirstTimeUseScreen() = default;
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ProjectManagerScreen GetScreenEnum() override;
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protected slots:
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void HandleNewProjectButton();
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+8
-17
@@ -10,16 +10,15 @@
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*
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*/
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#include <GemCatalog/GemCatalog.h>
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#include <QDialogButtonBox>
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#include <GemCatalog/GemCatalogScreen.h>
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#include <QVBoxLayout>
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#include <QHBoxLayout>
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#include <QPushButton>
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namespace O3DE::ProjectManager
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{
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GemCatalog::GemCatalog(ProjectManagerWindow* window)
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: ScreenWidget(window)
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GemCatalogScreen::GemCatalogScreen(QWidget* parent)
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: ScreenWidget(parent)
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{
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m_gemModel = new GemModel(this);
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@@ -40,15 +39,6 @@ namespace O3DE::ProjectManager
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inspectorPlaceholderWidget->setFixedWidth(250);
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hLayout->addWidget(inspectorPlaceholderWidget);
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// Temporary back and next buttons until they are centralized and shared.
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QDialogButtonBox* backNextButtons = new QDialogButtonBox();
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vLayout->addWidget(backNextButtons);
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QPushButton* tempBackButton = backNextButtons->addButton("Back", QDialogButtonBox::RejectRole);
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QPushButton* tempNextButton = backNextButtons->addButton("Next", QDialogButtonBox::AcceptRole);
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connect(tempBackButton, &QPushButton::pressed, this, &GemCatalog::HandleBackButton);
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connect(tempNextButton, &QPushButton::pressed, this, &GemCatalog::HandleConfirmButton);
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// Start: Temporary gem test data
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{
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m_gemModel->AddGem(GemInfo("EMotion FX",
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@@ -90,12 +80,13 @@ namespace O3DE::ProjectManager
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// End: Temporary gem test data
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}
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void GemCatalog::HandleBackButton()
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ProjectManagerScreen GemCatalogScreen::GetScreenEnum()
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{
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m_projectManagerWindow->ChangeToScreen(ProjectManagerScreen::NewProjectSettings);
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return ProjectManagerScreen::GemCatalog;
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}
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void GemCatalog::HandleConfirmButton()
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QString GemCatalogScreen::GetNextButtonText()
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{
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m_projectManagerWindow->ChangeToScreen(ProjectManagerScreen::ProjectsHome);
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return "Create Project";
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}
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} // namespace O3DE::ProjectManager
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+5
-7
@@ -19,16 +19,14 @@
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namespace O3DE::ProjectManager
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{
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class GemCatalog
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class GemCatalogScreen
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: public ScreenWidget
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{
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public:
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explicit GemCatalog(ProjectManagerWindow* window);
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~GemCatalog() = default;
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protected slots:
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void HandleBackButton();
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void HandleConfirmButton();
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explicit GemCatalogScreen(QWidget* parent = nullptr);
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~GemCatalogScreen() = default;
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ProjectManagerScreen GetScreenEnum() override;
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QString GetNextButtonText() override;
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private:
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GemListView* m_gemListView = nullptr;
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@@ -1,47 +0,0 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
|
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* distribution (the "License"). All use of this software is governed by the License,
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||||
* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <NewProjectSettings.h>
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#include <Source/ui_NewProjectSettings.h>
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namespace O3DE::ProjectManager
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{
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NewProjectSettings::NewProjectSettings(ProjectManagerWindow* window)
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: ScreenWidget(window)
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, m_ui(new Ui::NewProjectSettingsClass())
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{
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m_ui->setupUi(this);
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ConnectSlotsAndSignals();
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}
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NewProjectSettings::~NewProjectSettings()
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{
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}
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void NewProjectSettings::ConnectSlotsAndSignals()
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{
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QObject::connect(m_ui->backButton, &QPushButton::pressed, this, &NewProjectSettings::HandleBackButton);
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QObject::connect(m_ui->nextButton, &QPushButton::pressed, this, &NewProjectSettings::HandleNextButton);
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}
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void NewProjectSettings::HandleBackButton()
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{
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m_projectManagerWindow->ChangeToScreen(ProjectManagerScreen::FirstTimeUse);
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}
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void NewProjectSettings::HandleNextButton()
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{
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m_projectManagerWindow->ChangeToScreen(ProjectManagerScreen::GemCatalog);
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}
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} // namespace O3DE::ProjectManager
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@@ -1,97 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>NewProjectSettingsClass</class>
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<widget class="QWidget" name="NewProjectSettingsClass">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>880</width>
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<height>546</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QLabel" name="projectNameLabel">
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<property name="text">
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<string>Project Name</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="projectNameLineEdit"/>
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</item>
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<item>
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<widget class="QLabel" name="projectPathLabel">
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<property name="text">
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<string>Project Path</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLineEdit" name="projectPathLineEdit"/>
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</item>
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<item>
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<widget class="QLabel" name="projectTemplateLabel">
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<property name="text">
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<string>Project Template</string>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="QRadioButton" name="projectTemplateStandardRadioButton">
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<property name="text">
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<string>Standard (Recommened)</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QRadioButton" name="projectTemplateStandardEmptyButton">
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<property name="text">
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<string>Empty</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<spacer name="horizontalSpacer">
|
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
|
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</property>
|
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<property name="sizeHint" stdset="0">
|
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
|
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</item>
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<item>
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<widget class="QPushButton" name="backButton">
|
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<property name="text">
|
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<string>Back</string>
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</property>
|
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</widget>
|
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</item>
|
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<item>
|
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<widget class="QPushButton" name="nextButton">
|
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<property name="text">
|
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<string>Next</string>
|
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</property>
|
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</widget>
|
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</item>
|
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</layout>
|
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</item>
|
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</layout>
|
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</widget>
|
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<resources/>
|
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<connections/>
|
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</ui>
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@@ -0,0 +1,82 @@
|
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/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
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#include <NewProjectSettingsScreen.h>
|
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|
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#include <QVBoxLayout>
|
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#include <QHBoxLayout>
|
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#include <QLabel>
|
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#include <QLineEdit>
|
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#include <QRadioButton>
|
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#include <QSpacerItem>
|
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|
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namespace O3DE::ProjectManager
|
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{
|
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NewProjectSettingsScreen::NewProjectSettingsScreen(QWidget* parent)
|
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: ScreenWidget(parent)
|
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{
|
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QHBoxLayout* hLayout = new QHBoxLayout();
|
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this->setLayout(hLayout);
|
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|
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QVBoxLayout* vLayout = new QVBoxLayout(this);
|
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|
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QLabel* projectNameLabel = new QLabel(this);
|
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projectNameLabel->setText("Project Name");
|
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vLayout->addWidget(projectNameLabel);
|
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|
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QLineEdit* projectNameLineEdit = new QLineEdit(this);
|
||||
vLayout->addWidget(projectNameLineEdit);
|
||||
|
||||
QLabel* projectPathLabel = new QLabel(this);
|
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projectPathLabel->setText("Project Location");
|
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vLayout->addWidget(projectPathLabel);
|
||||
|
||||
QLineEdit* projectPathLineEdit = new QLineEdit(this);
|
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vLayout->addWidget(projectPathLineEdit);
|
||||
|
||||
QLabel* projectTemplateLabel = new QLabel(this);
|
||||
projectTemplateLabel->setText("Project Template");
|
||||
vLayout->addWidget(projectTemplateLabel);
|
||||
|
||||
QHBoxLayout* templateLayout = new QHBoxLayout(this);
|
||||
vLayout->addItem(templateLayout);
|
||||
|
||||
QRadioButton* projectTemplateStandardRadioButton = new QRadioButton(this);
|
||||
projectTemplateStandardRadioButton->setText("Standard (Recommened)");
|
||||
projectTemplateStandardRadioButton->setChecked(true);
|
||||
templateLayout->addWidget(projectTemplateStandardRadioButton);
|
||||
|
||||
QRadioButton* projectTemplateEmptyRadioButton = new QRadioButton(this);
|
||||
projectTemplateEmptyRadioButton->setText("Empty");
|
||||
templateLayout->addWidget(projectTemplateEmptyRadioButton);
|
||||
|
||||
QSpacerItem* verticalSpacer = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding);
|
||||
vLayout->addItem(verticalSpacer);
|
||||
|
||||
hLayout->addItem(vLayout);
|
||||
|
||||
QWidget* gemsListPlaceholder = new QWidget(this);
|
||||
gemsListPlaceholder->setFixedWidth(250);
|
||||
hLayout->addWidget(gemsListPlaceholder);
|
||||
}
|
||||
|
||||
ProjectManagerScreen NewProjectSettingsScreen::GetScreenEnum()
|
||||
{
|
||||
return ProjectManagerScreen::NewProjectSettings;
|
||||
}
|
||||
|
||||
QString NewProjectSettingsScreen::GetNextButtonText()
|
||||
{
|
||||
return "Create Project";
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <ScreenWidget.h>
|
||||
#endif
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
class NewProjectSettingsScreen
|
||||
: public ScreenWidget
|
||||
{
|
||||
public:
|
||||
explicit NewProjectSettingsScreen(QWidget* parent = nullptr);
|
||||
~NewProjectSettingsScreen() = default;
|
||||
ProjectManagerScreen GetScreenEnum() override;
|
||||
QString GetNextButtonText() override;
|
||||
};
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -14,11 +14,15 @@
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
ProjectInfo::ProjectInfo(const QString& path, const QString& projectName, const QString& productName, const AZ::Uuid projectId)
|
||||
ProjectInfo::ProjectInfo(const QString& path, const QString& projectName, const QString& productName, const AZ::Uuid projectId,
|
||||
const QString& imagePath, const QString& backgroundImagePath, bool isNew)
|
||||
: m_path(path)
|
||||
, m_projectName(projectName)
|
||||
, m_productName(productName)
|
||||
, m_projectId(projectId)
|
||||
, m_imagePath(imagePath)
|
||||
, m_backgroundImagePath(backgroundImagePath)
|
||||
, m_isNew(isNew)
|
||||
{
|
||||
}
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -23,14 +23,22 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
public:
|
||||
ProjectInfo() = default;
|
||||
ProjectInfo(const QString& path, const QString& projectName, const QString& productName, const AZ::Uuid projectId);
|
||||
ProjectInfo(const QString& path, const QString& projectName, const QString& productName, const AZ::Uuid projectId,
|
||||
const QString& imagePath, const QString& backgroundImagePath, bool isNew);
|
||||
|
||||
// from o3de_manifest.json and o3de_projects.json
|
||||
// From o3de_manifest.json and o3de_projects.json
|
||||
QString m_path;
|
||||
|
||||
// from project.json
|
||||
// From project.json
|
||||
QString m_projectName;
|
||||
QString m_productName;
|
||||
AZ::Uuid m_projectId;
|
||||
|
||||
// Used on projects home screen
|
||||
QString m_imagePath;
|
||||
QString m_backgroundImagePath;
|
||||
|
||||
// Used in project creation
|
||||
bool m_isNew = false; //! Is this a new project or existing
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -30,7 +30,11 @@ namespace O3DE::ProjectManager
|
||||
|
||||
m_pythonBindings = AZStd::make_unique<PythonBindings>(engineRootPath);
|
||||
|
||||
ConnectSlotsAndSignals();
|
||||
m_screensCtrl = new ScreensCtrl();
|
||||
m_ui->verticalLayout->addWidget(m_screensCtrl);
|
||||
|
||||
connect(m_ui->projectsMenu, &QMenu::aboutToShow, this, &ProjectManagerWindow::HandleProjectsMenu);
|
||||
connect(m_ui->engineMenu, &QMenu::aboutToShow, this, &ProjectManagerWindow::HandleEngineMenu);
|
||||
|
||||
QDir rootDir = QString::fromUtf8(engineRootPath.Native().data(), aznumeric_cast<int>(engineRootPath.Native().size()));
|
||||
const auto pathOnDisk = rootDir.absoluteFilePath("Code/Tools/ProjectManager/Resources");
|
||||
@@ -39,9 +43,16 @@ namespace O3DE::ProjectManager
|
||||
|
||||
AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("projectlauncherwindow:ProjectManagerWindow.qss"));
|
||||
|
||||
BuildScreens();
|
||||
|
||||
ChangeToScreen(ProjectManagerScreen::FirstTimeUse);
|
||||
QVector<ProjectManagerScreen> screenEnums =
|
||||
{
|
||||
ProjectManagerScreen::FirstTimeUse,
|
||||
ProjectManagerScreen::NewProjectSettingsCore,
|
||||
ProjectManagerScreen::ProjectsHome,
|
||||
ProjectManagerScreen::ProjectSettings,
|
||||
ProjectManagerScreen::EngineSettings
|
||||
};
|
||||
m_screensCtrl->BuildScreens(screenEnums);
|
||||
m_screensCtrl->ForceChangeToScreen(ProjectManagerScreen::FirstTimeUse, false);
|
||||
}
|
||||
|
||||
ProjectManagerWindow::~ProjectManagerWindow()
|
||||
@@ -49,61 +60,13 @@ namespace O3DE::ProjectManager
|
||||
m_pythonBindings.reset();
|
||||
}
|
||||
|
||||
void ProjectManagerWindow::BuildScreens()
|
||||
{
|
||||
// Basically just iterate over the ProjectManagerScreen enum creating each screen
|
||||
// Could add some fancy to do this but there are few screens right now
|
||||
|
||||
ResetScreen(ProjectManagerScreen::FirstTimeUse);
|
||||
ResetScreen(ProjectManagerScreen::NewProjectSettings);
|
||||
ResetScreen(ProjectManagerScreen::GemCatalog);
|
||||
ResetScreen(ProjectManagerScreen::ProjectsHome);
|
||||
ResetScreen(ProjectManagerScreen::ProjectSettings);
|
||||
ResetScreen(ProjectManagerScreen::EngineSettings);
|
||||
}
|
||||
|
||||
QStackedWidget* ProjectManagerWindow::GetScreenStack()
|
||||
{
|
||||
return m_ui->stackedScreens;
|
||||
}
|
||||
|
||||
void ProjectManagerWindow::ChangeToScreen(ProjectManagerScreen screen)
|
||||
{
|
||||
int index = aznumeric_cast<int, ProjectManagerScreen>(screen);
|
||||
m_ui->stackedScreens->setCurrentIndex(index);
|
||||
}
|
||||
|
||||
void ProjectManagerWindow::ResetScreen(ProjectManagerScreen screen)
|
||||
{
|
||||
int index = aznumeric_cast<int, ProjectManagerScreen>(screen);
|
||||
|
||||
// Fine the old screen if it exists and get rid of it so we can start fresh
|
||||
QWidget* oldScreen = m_ui->stackedScreens->widget(index);
|
||||
|
||||
if (oldScreen)
|
||||
{
|
||||
m_ui->stackedScreens->removeWidget(oldScreen);
|
||||
oldScreen->deleteLater();
|
||||
}
|
||||
|
||||
// Add new screen
|
||||
QWidget* newScreen = BuildScreen(this, screen);
|
||||
m_ui->stackedScreens->insertWidget(index, newScreen);
|
||||
}
|
||||
|
||||
void ProjectManagerWindow::ConnectSlotsAndSignals()
|
||||
{
|
||||
QObject::connect(m_ui->projectsMenu, &QMenu::aboutToShow, this, &ProjectManagerWindow::HandleProjectsMenu);
|
||||
QObject::connect(m_ui->engineMenu, &QMenu::aboutToShow, this, &ProjectManagerWindow::HandleEngineMenu);
|
||||
}
|
||||
|
||||
void ProjectManagerWindow::HandleProjectsMenu()
|
||||
{
|
||||
ChangeToScreen(ProjectManagerScreen::ProjectsHome);
|
||||
m_screensCtrl->ChangeToScreen(ProjectManagerScreen::ProjectsHome);
|
||||
}
|
||||
void ProjectManagerWindow::HandleEngineMenu()
|
||||
{
|
||||
ChangeToScreen(ProjectManagerScreen::EngineSettings);
|
||||
m_screensCtrl->ChangeToScreen(ProjectManagerScreen::EngineSettings);
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -12,10 +12,9 @@
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <ScreenDefs.h>
|
||||
|
||||
#include <QMainWindow>
|
||||
#include <QStackedWidget>
|
||||
|
||||
#include <ScreensCtrl.h>
|
||||
|
||||
#include <PythonBindings.h>
|
||||
#endif
|
||||
@@ -36,22 +35,13 @@ namespace O3DE::ProjectManager
|
||||
explicit ProjectManagerWindow(QWidget* parent, const AZ::IO::PathView& engineRootPath);
|
||||
~ProjectManagerWindow();
|
||||
|
||||
void BuildScreens();
|
||||
QStackedWidget* GetScreenStack();
|
||||
|
||||
public slots:
|
||||
void ChangeToScreen(ProjectManagerScreen screen);
|
||||
void ResetScreen(ProjectManagerScreen screen);
|
||||
|
||||
protected:
|
||||
void ConnectSlotsAndSignals();
|
||||
|
||||
protected slots:
|
||||
void HandleProjectsMenu();
|
||||
void HandleEngineMenu();
|
||||
|
||||
private:
|
||||
QScopedPointer<Ui::ProjectManagerWindowClass> m_ui;
|
||||
ScreensCtrl* m_screensCtrl;
|
||||
AZStd::unique_ptr<PythonBindings> m_pythonBindings;
|
||||
};
|
||||
|
||||
|
||||
@@ -14,11 +14,7 @@
|
||||
<string>O3DE Project Manager</string>
|
||||
</property>
|
||||
<widget class="QWidget" name="centralWidget">
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QStackedWidget" name="stackedScreens"/>
|
||||
</item>
|
||||
</layout>
|
||||
<layout class="QVBoxLayout" name="verticalLayout"/>
|
||||
</widget>
|
||||
<widget class="QMenuBar" name="menuBar">
|
||||
<property name="geometry">
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <ProjectSettingsCtrl.h>
|
||||
#include <ScreensCtrl.h>
|
||||
|
||||
#include <QDialogButtonBox>
|
||||
#include <QVBoxLayout>
|
||||
#include <QPushButton>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
ProjectSettingsCtrl::ProjectSettingsCtrl(QWidget* parent)
|
||||
: ScreenWidget(parent)
|
||||
{
|
||||
QVBoxLayout* vLayout = new QVBoxLayout();
|
||||
setLayout(vLayout);
|
||||
|
||||
m_screensCtrl = new ScreensCtrl();
|
||||
vLayout->addWidget(m_screensCtrl);
|
||||
|
||||
QDialogButtonBox* backNextButtons = new QDialogButtonBox();
|
||||
vLayout->addWidget(backNextButtons);
|
||||
|
||||
m_backButton = backNextButtons->addButton("Back", QDialogButtonBox::RejectRole);
|
||||
m_nextButton = backNextButtons->addButton("Next", QDialogButtonBox::ApplyRole);
|
||||
|
||||
connect(m_backButton, &QPushButton::pressed, this, &ProjectSettingsCtrl::HandleBackButton);
|
||||
connect(m_nextButton, &QPushButton::pressed, this, &ProjectSettingsCtrl::HandleNextButton);
|
||||
|
||||
m_screensOrder =
|
||||
{
|
||||
ProjectManagerScreen::NewProjectSettings,
|
||||
ProjectManagerScreen::GemCatalog
|
||||
};
|
||||
m_screensCtrl->BuildScreens(m_screensOrder);
|
||||
m_screensCtrl->ForceChangeToScreen(ProjectManagerScreen::NewProjectSettings, false);
|
||||
UpdateNextButtonText();
|
||||
}
|
||||
|
||||
ProjectManagerScreen ProjectSettingsCtrl::GetScreenEnum()
|
||||
{
|
||||
return ProjectManagerScreen::NewProjectSettingsCore;
|
||||
}
|
||||
|
||||
void ProjectSettingsCtrl::HandleBackButton()
|
||||
{
|
||||
if (!m_screensCtrl->GotoPreviousScreen())
|
||||
{
|
||||
emit GotoPreviousScreenRequest();
|
||||
}
|
||||
else
|
||||
{
|
||||
UpdateNextButtonText();
|
||||
}
|
||||
}
|
||||
void ProjectSettingsCtrl::HandleNextButton()
|
||||
{
|
||||
ProjectManagerScreen screenEnum = m_screensCtrl->GetCurrentScreen()->GetScreenEnum();
|
||||
auto screenOrderIter = m_screensOrder.begin();
|
||||
for (; screenOrderIter != m_screensOrder.end(); ++screenOrderIter)
|
||||
{
|
||||
if (*screenOrderIter == screenEnum)
|
||||
{
|
||||
++screenOrderIter;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (screenOrderIter != m_screensOrder.end())
|
||||
{
|
||||
m_screensCtrl->ChangeToScreen(*screenOrderIter);
|
||||
UpdateNextButtonText();
|
||||
}
|
||||
else
|
||||
{
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::ProjectsHome);
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectSettingsCtrl::UpdateNextButtonText()
|
||||
{
|
||||
m_nextButton->setText(m_screensCtrl->GetCurrentScreen()->GetNextButtonText());
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
+14
-12
@@ -13,31 +13,33 @@
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <ScreenWidget.h>
|
||||
#endif
|
||||
|
||||
namespace Ui
|
||||
{
|
||||
class NewProjectSettingsClass;
|
||||
}
|
||||
#include <ScreensCtrl.h>
|
||||
|
||||
#include <QPushButton>
|
||||
#endif
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
class NewProjectSettings
|
||||
class ProjectSettingsCtrl
|
||||
: public ScreenWidget
|
||||
{
|
||||
public:
|
||||
explicit NewProjectSettings(ProjectManagerWindow* window);
|
||||
~NewProjectSettings();
|
||||
|
||||
protected:
|
||||
void ConnectSlotsAndSignals() override;
|
||||
explicit ProjectSettingsCtrl(QWidget* parent = nullptr);
|
||||
~ProjectSettingsCtrl() = default;
|
||||
ProjectManagerScreen GetScreenEnum() override;
|
||||
|
||||
protected slots:
|
||||
void HandleBackButton();
|
||||
void HandleNextButton();
|
||||
|
||||
private:
|
||||
QScopedPointer<Ui::NewProjectSettingsClass> m_ui;
|
||||
void UpdateNextButtonText();
|
||||
|
||||
ScreensCtrl* m_screensCtrl;
|
||||
QPushButton* m_backButton;
|
||||
QPushButton* m_nextButton;
|
||||
QVector<ProjectManagerScreen> m_screensOrder;
|
||||
};
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
+9
-13
@@ -10,33 +10,29 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <ProjectSettings.h>
|
||||
#include <ProjectSettingsScreen.h>
|
||||
|
||||
#include <Source/ui_ProjectSettings.h>
|
||||
#include <Source/ui_ProjectSettingsScreen.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
ProjectSettings::ProjectSettings(ProjectManagerWindow* window)
|
||||
: ScreenWidget(window)
|
||||
ProjectSettingsScreen::ProjectSettingsScreen(QWidget* parent)
|
||||
: ScreenWidget(parent)
|
||||
, m_ui(new Ui::ProjectSettingsClass())
|
||||
{
|
||||
m_ui->setupUi(this);
|
||||
|
||||
ConnectSlotsAndSignals();
|
||||
connect(m_ui->gemsButton, &QPushButton::pressed, this, &ProjectSettingsScreen::HandleGemsButton);
|
||||
}
|
||||
|
||||
ProjectSettings::~ProjectSettings()
|
||||
ProjectManagerScreen ProjectSettingsScreen::GetScreenEnum()
|
||||
{
|
||||
return ProjectManagerScreen::ProjectSettings;
|
||||
}
|
||||
|
||||
void ProjectSettings::ConnectSlotsAndSignals()
|
||||
void ProjectSettingsScreen::HandleGemsButton()
|
||||
{
|
||||
QObject::connect(m_ui->gemsButton, &QPushButton::pressed, this, &ProjectSettings::HandleGemsButton);
|
||||
}
|
||||
|
||||
void ProjectSettings::HandleGemsButton()
|
||||
{
|
||||
m_projectManagerWindow->ChangeToScreen(ProjectManagerScreen::GemCatalog);
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::GemCatalog);
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
+4
-6
@@ -22,15 +22,13 @@ namespace Ui
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
class ProjectSettings
|
||||
class ProjectSettingsScreen
|
||||
: public ScreenWidget
|
||||
{
|
||||
public:
|
||||
explicit ProjectSettings(ProjectManagerWindow* window);
|
||||
~ProjectSettings();
|
||||
|
||||
protected:
|
||||
void ConnectSlotsAndSignals() override;
|
||||
explicit ProjectSettingsScreen(QWidget* parent = nullptr);
|
||||
~ProjectSettingsScreen() = default;
|
||||
ProjectManagerScreen GetScreenEnum() override;
|
||||
|
||||
protected slots:
|
||||
void HandleGemsButton();
|
||||
@@ -1,57 +0,0 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <ProjectsHome.h>
|
||||
|
||||
#include <Source/ui_ProjectsHome.h>
|
||||
|
||||
#include <PythonBindingsInterface.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
ProjectsHome::ProjectsHome(ProjectManagerWindow* window)
|
||||
: ScreenWidget(window)
|
||||
, m_ui(new Ui::ProjectsHomeClass())
|
||||
{
|
||||
m_ui->setupUi(this);
|
||||
|
||||
ConnectSlotsAndSignals();
|
||||
|
||||
// example of how to get the current project name
|
||||
ProjectInfo currentProject = PythonBindingsInterface::Get()->GetCurrentProject();
|
||||
}
|
||||
|
||||
ProjectsHome::~ProjectsHome()
|
||||
{
|
||||
}
|
||||
|
||||
void ProjectsHome::ConnectSlotsAndSignals()
|
||||
{
|
||||
QObject::connect(m_ui->newProjectButton, &QPushButton::pressed, this, &ProjectsHome::HandleNewProjectButton);
|
||||
QObject::connect(m_ui->addProjectButton, &QPushButton::pressed, this, &ProjectsHome::HandleAddProjectButton);
|
||||
QObject::connect(m_ui->editProjectButton, &QPushButton::pressed, this, &ProjectsHome::HandleEditProjectButton);
|
||||
}
|
||||
|
||||
void ProjectsHome::HandleNewProjectButton()
|
||||
{
|
||||
m_projectManagerWindow->ChangeToScreen(ProjectManagerScreen::NewProjectSettings);
|
||||
}
|
||||
void ProjectsHome::HandleAddProjectButton()
|
||||
{
|
||||
//Do nothing for now
|
||||
}
|
||||
void ProjectsHome::HandleEditProjectButton()
|
||||
{
|
||||
m_projectManagerWindow->ChangeToScreen(ProjectManagerScreen::ProjectSettings);
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <ProjectsHomeScreen.h>
|
||||
|
||||
#include <Source/ui_ProjectsHomeScreen.h>
|
||||
|
||||
#include <PythonBindingsInterface.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
ProjectsHomeScreen::ProjectsHomeScreen(QWidget* parent)
|
||||
: ScreenWidget(parent)
|
||||
, m_ui(new Ui::ProjectsHomeClass())
|
||||
{
|
||||
m_ui->setupUi(this);
|
||||
|
||||
connect(m_ui->newProjectButton, &QPushButton::pressed, this, &ProjectsHomeScreen::HandleNewProjectButton);
|
||||
connect(m_ui->addProjectButton, &QPushButton::pressed, this, &ProjectsHomeScreen::HandleAddProjectButton);
|
||||
connect(m_ui->editProjectButton, &QPushButton::pressed, this, &ProjectsHomeScreen::HandleEditProjectButton);
|
||||
}
|
||||
|
||||
ProjectManagerScreen ProjectsHomeScreen::GetScreenEnum()
|
||||
{
|
||||
return ProjectManagerScreen::ProjectsHome;
|
||||
}
|
||||
|
||||
void ProjectsHomeScreen::HandleNewProjectButton()
|
||||
{
|
||||
emit ResetScreenRequest(ProjectManagerScreen::NewProjectSettingsCore);
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::NewProjectSettingsCore);
|
||||
}
|
||||
void ProjectsHomeScreen::HandleAddProjectButton()
|
||||
{
|
||||
// Do nothing for now
|
||||
}
|
||||
void ProjectsHomeScreen::HandleEditProjectButton()
|
||||
{
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::ProjectSettings);
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
+4
-6
@@ -22,16 +22,14 @@ namespace Ui
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
class ProjectsHome
|
||||
class ProjectsHomeScreen
|
||||
: public ScreenWidget
|
||||
{
|
||||
|
||||
public:
|
||||
explicit ProjectsHome(ProjectManagerWindow* window);
|
||||
~ProjectsHome();
|
||||
|
||||
protected:
|
||||
void ConnectSlotsAndSignals() override;
|
||||
explicit ProjectsHomeScreen(QWidget* parent = nullptr);
|
||||
~ProjectsHomeScreen() = default;
|
||||
ProjectManagerScreen GetScreenEnum() override;
|
||||
|
||||
protected slots:
|
||||
void HandleNewProjectButton();
|
||||
@@ -13,9 +13,12 @@
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
enum class ProjectManagerScreen
|
||||
enum ProjectManagerScreen
|
||||
{
|
||||
Invalid = -1,
|
||||
Empty,
|
||||
FirstTimeUse,
|
||||
NewProjectSettingsCore,
|
||||
NewProjectSettings,
|
||||
GemCatalog,
|
||||
ProjectsHome,
|
||||
|
||||
@@ -11,33 +11,48 @@
|
||||
*/
|
||||
#include <ScreenFactory.h>
|
||||
|
||||
#include <FirstTimeUse.h>
|
||||
#include <NewProjectSettings.h>
|
||||
#include <GemCatalog/GemCatalog.h>
|
||||
#include <ProjectsHome.h>
|
||||
#include <ProjectSettings.h>
|
||||
#include <EngineSettings.h>
|
||||
#include <FirstTimeUseScreen.h>
|
||||
#include <ProjectSettingsCtrl.h>
|
||||
#include <NewProjectSettingsScreen.h>
|
||||
#include <GemCatalog/GemCatalogScreen.h>
|
||||
#include <ProjectsHomeScreen.h>
|
||||
#include <ProjectSettingsScreen.h>
|
||||
#include <EngineSettingsScreen.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
QWidget* BuildScreen(ProjectManagerWindow* window, ProjectManagerScreen screen)
|
||||
ScreenWidget* BuildScreen(QWidget* parent, ProjectManagerScreen screen)
|
||||
{
|
||||
ScreenWidget* newScreen;
|
||||
|
||||
switch(screen)
|
||||
{
|
||||
case (ProjectManagerScreen::FirstTimeUse):
|
||||
return new FirstTimeUse(window);
|
||||
newScreen = new FirstTimeUseScreen(parent);
|
||||
break;
|
||||
case (ProjectManagerScreen::NewProjectSettingsCore):
|
||||
newScreen = new ProjectSettingsCtrl(parent);
|
||||
break;
|
||||
case (ProjectManagerScreen::NewProjectSettings):
|
||||
return new NewProjectSettings(window);
|
||||
newScreen = new NewProjectSettingsScreen(parent);
|
||||
break;
|
||||
case (ProjectManagerScreen::GemCatalog):
|
||||
return new GemCatalog(window);
|
||||
newScreen = new GemCatalogScreen(parent);
|
||||
break;
|
||||
case (ProjectManagerScreen::ProjectsHome):
|
||||
return new ProjectsHome(window);
|
||||
newScreen = new ProjectsHomeScreen(parent);
|
||||
break;
|
||||
case (ProjectManagerScreen::ProjectSettings):
|
||||
return new ProjectSettings(window);
|
||||
newScreen = new ProjectSettingsScreen(parent);
|
||||
break;
|
||||
case (ProjectManagerScreen::EngineSettings):
|
||||
return new EngineSettings(window);
|
||||
newScreen = new EngineSettingsScreen(parent);
|
||||
break;
|
||||
case (ProjectManagerScreen::Empty):
|
||||
default:
|
||||
return new QWidget(window->GetScreenStack());
|
||||
newScreen = new ScreenWidget(parent);
|
||||
}
|
||||
|
||||
return newScreen;
|
||||
}
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -13,12 +13,11 @@
|
||||
|
||||
#include <ScreenDefs.h>
|
||||
|
||||
#include <ProjectManagerWindow.h>
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
QWidget* BuildScreen(ProjectManagerWindow* window, ProjectManagerScreen screen);
|
||||
class ScreenWidget;
|
||||
|
||||
ScreenWidget* BuildScreen(QWidget* parent = nullptr, ProjectManagerScreen screen = ProjectManagerScreen::Empty);
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <ProjectManagerWindow.h>
|
||||
#include <ScreenDefs.h>
|
||||
|
||||
#include <QWidget>
|
||||
#endif
|
||||
@@ -22,17 +22,32 @@ namespace O3DE::ProjectManager
|
||||
class ScreenWidget
|
||||
: public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ScreenWidget(ProjectManagerWindow* window)
|
||||
: QWidget(window->GetScreenStack())
|
||||
, m_projectManagerWindow(window)
|
||||
explicit ScreenWidget(QWidget* parent = nullptr)
|
||||
: QWidget(parent)
|
||||
{
|
||||
}
|
||||
~ScreenWidget() = default;
|
||||
|
||||
protected:
|
||||
virtual void ConnectSlotsAndSignals() {}
|
||||
virtual ProjectManagerScreen GetScreenEnum()
|
||||
{
|
||||
return ProjectManagerScreen::Empty;
|
||||
}
|
||||
virtual bool IsReadyForNextScreen()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
virtual QString GetNextButtonText()
|
||||
{
|
||||
return "Next";
|
||||
}
|
||||
|
||||
ProjectManagerWindow* m_projectManagerWindow;
|
||||
signals:
|
||||
void ChangeScreenRequest(ProjectManagerScreen screen);
|
||||
void GotoPreviousScreenRequest();
|
||||
void ResetScreenRequest(ProjectManagerScreen screen);
|
||||
};
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -0,0 +1,149 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <ScreensCtrl.h>
|
||||
#include <ScreenFactory.h>
|
||||
#include <ScreenWidget.h>
|
||||
|
||||
#include <QVBoxLayout>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
ScreensCtrl::ScreensCtrl(QWidget* parent)
|
||||
: QWidget(parent)
|
||||
{
|
||||
QVBoxLayout* vLayout = new QVBoxLayout();
|
||||
setLayout(vLayout);
|
||||
|
||||
m_screenStack = new QStackedWidget();
|
||||
vLayout->addWidget(m_screenStack);
|
||||
|
||||
//Track the bottom of the stack
|
||||
m_screenVisitOrder.push(ProjectManagerScreen::Invalid);
|
||||
}
|
||||
|
||||
void ScreensCtrl::BuildScreens(QVector<ProjectManagerScreen> screens)
|
||||
{
|
||||
for (ProjectManagerScreen screen : screens)
|
||||
{
|
||||
ResetScreen(screen);
|
||||
}
|
||||
}
|
||||
|
||||
ScreenWidget* ScreensCtrl::FindScreen(ProjectManagerScreen screen)
|
||||
{
|
||||
const auto iterator = m_screenMap.find(screen);
|
||||
if (iterator != m_screenMap.end())
|
||||
{
|
||||
return iterator.value();
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
ScreenWidget* ScreensCtrl::GetCurrentScreen()
|
||||
{
|
||||
return reinterpret_cast<ScreenWidget*>(m_screenStack->currentWidget());
|
||||
}
|
||||
|
||||
bool ScreensCtrl::ChangeToScreen(ProjectManagerScreen screen)
|
||||
{
|
||||
if (m_screenStack->currentWidget())
|
||||
{
|
||||
ScreenWidget* currentScreenWidget = GetCurrentScreen();
|
||||
if (currentScreenWidget->IsReadyForNextScreen())
|
||||
{
|
||||
return ForceChangeToScreen(screen);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ScreensCtrl::ForceChangeToScreen(ProjectManagerScreen screen, bool addVisit)
|
||||
{
|
||||
const auto iterator = m_screenMap.find(screen);
|
||||
if (iterator != m_screenMap.end())
|
||||
{
|
||||
ScreenWidget* currentScreen = GetCurrentScreen();
|
||||
if (currentScreen != iterator.value())
|
||||
{
|
||||
if (addVisit)
|
||||
{
|
||||
m_screenVisitOrder.push(currentScreen->GetScreenEnum());
|
||||
}
|
||||
m_screenStack->setCurrentWidget(iterator.value());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ScreensCtrl::GotoPreviousScreen()
|
||||
{
|
||||
// Don't go back if we are on the first set screen
|
||||
if (m_screenVisitOrder.top() != ProjectManagerScreen::Invalid)
|
||||
{
|
||||
// We do not check with screen if we can go back, we should always be able to go back
|
||||
return ForceChangeToScreen(m_screenVisitOrder.pop(), false);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ScreensCtrl::ResetScreen(ProjectManagerScreen screen)
|
||||
{
|
||||
// Delete old screen if it exists to start fresh
|
||||
DeleteScreen(screen);
|
||||
|
||||
// Add new screen
|
||||
ScreenWidget* newScreen = BuildScreen(this, screen);
|
||||
m_screenStack->addWidget(newScreen);
|
||||
m_screenMap.insert(screen, newScreen);
|
||||
|
||||
connect(newScreen, &ScreenWidget::ChangeScreenRequest, this, &ScreensCtrl::ChangeToScreen);
|
||||
connect(newScreen, &ScreenWidget::GotoPreviousScreenRequest, this, &ScreensCtrl::GotoPreviousScreen);
|
||||
connect(newScreen, &ScreenWidget::ResetScreenRequest, this, &ScreensCtrl::ResetScreen);
|
||||
}
|
||||
|
||||
void ScreensCtrl::ResetAllScreens()
|
||||
{
|
||||
for (auto iter = m_screenMap.begin(); iter != m_screenMap.end(); ++iter)
|
||||
{
|
||||
ResetScreen(iter.key());
|
||||
}
|
||||
}
|
||||
|
||||
void ScreensCtrl::DeleteScreen(ProjectManagerScreen screen)
|
||||
{
|
||||
// Find the old screen if it exists and get rid of it
|
||||
const auto iter = m_screenMap.find(screen);
|
||||
if (iter != m_screenMap.end())
|
||||
{
|
||||
m_screenStack->removeWidget(iter.value());
|
||||
iter.value()->deleteLater();
|
||||
|
||||
// Erase does not cause a rehash so interators remain valid
|
||||
m_screenMap.erase(iter);
|
||||
}
|
||||
}
|
||||
|
||||
void ScreensCtrl::DeleteAllScreens()
|
||||
{
|
||||
for (auto iter = m_screenMap.begin(); iter != m_screenMap.end(); ++iter)
|
||||
{
|
||||
DeleteScreen(iter.key());
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <ScreenDefs.h>
|
||||
|
||||
#include <QStackedWidget>
|
||||
#include <QStack>
|
||||
#endif
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
class ScreenWidget;
|
||||
|
||||
class ScreensCtrl
|
||||
: public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ScreensCtrl(QWidget* parent = nullptr);
|
||||
~ScreensCtrl() = default;
|
||||
|
||||
void BuildScreens(QVector<ProjectManagerScreen> screens);
|
||||
ScreenWidget* FindScreen(ProjectManagerScreen screen);
|
||||
ScreenWidget* GetCurrentScreen();
|
||||
|
||||
public slots:
|
||||
bool ChangeToScreen(ProjectManagerScreen screen);
|
||||
bool ForceChangeToScreen(ProjectManagerScreen screen, bool addVisit = true);
|
||||
bool GotoPreviousScreen();
|
||||
void ResetScreen(ProjectManagerScreen screen);
|
||||
void ResetAllScreens();
|
||||
void DeleteScreen(ProjectManagerScreen screen);
|
||||
void DeleteAllScreens();
|
||||
|
||||
private:
|
||||
QStackedWidget* m_screenStack;
|
||||
QHash<ProjectManagerScreen, ScreenWidget*> m_screenMap;
|
||||
QStack<ProjectManagerScreen> m_screenVisitOrder;
|
||||
};
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
Reference in New Issue
Block a user