Adding 5361st maybe_unused to the code base to pass AR

Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
This commit is contained in:
antonmic
2021-10-21 11:52:50 -07:00
parent 58a518ce69
commit 7eaf54e48d
@@ -298,6 +298,7 @@ namespace AZ
imageDimensions.SetZ(1.0f / float(size.m_width));
imageDimensions.SetW(1.0f / float(size.m_height));
[[maybe_unused]]
bool success = m_shaderResourceGroup->SetConstant(binding.m_shaderImageDimensionsNameIndex, imageDimensions);
AZ_Assert(success, "Pass [%s] Could not find float4 constant [%s] in Shader Resource Group [%s]",
GetPathName().GetCStr(),