Removed unused Qt classes and do some more code clean up

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
This commit is contained in:
srikappa-amzn
2021-09-02 17:26:32 -07:00
parent f6acf4321d
commit 7e75559200
11 changed files with 14 additions and 48 deletions
@@ -56,6 +56,5 @@ namespace AzToolsFramework
virtual void StopPlayInEditor() = 0;
virtual void CreateNewLevelPrefab(AZStd::string_view filename, const AZStd::string& templateFilename) = 0;
virtual bool IsRootTemplateDirty() = 0;
};
}
@@ -617,11 +617,6 @@ namespace AzToolsFramework
m_playInEditorData.m_isEnabled = false;
}
bool PrefabEditorEntityOwnershipService::IsRootTemplateDirty()
{
return (m_prefabSystemComponent->IsTemplateDirty(m_rootInstance->GetTemplateId()));
}
//////////////////////////////////////////////////////////////////////////
// Slice Buses implementation with Assert(false), this will exist only during Slice->Prefab
// development to pinpoint and replace specific calls to Slice system
@@ -196,7 +196,6 @@ namespace AzToolsFramework
Prefab::TemplateId GetRootPrefabTemplateId() override;
const AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>>& GetPlayInEditorAssetData() override;
bool IsRootTemplateDirty() override;
//////////////////////////////////////////////////////////////////////////
void OnEntityRemoved(AZ::EntityId entityId);
@@ -25,7 +25,7 @@ namespace AzToolsFramework
{
namespace Prefab
{
static constexpr const char s_savePrefabsKey[] = "/O3DE/Preferences/SavePrefabs";
static constexpr const char s_saveAllPrefabsKey[] = "/O3DE/Preferences/SaveAllPrefabs";
void PrefabLoader::Reflect(AZ::ReflectContext* context)
{
@@ -674,7 +674,7 @@ namespace AzToolsFramework
SaveAllPrefabsPreference saveAllPrefabsPreference = SaveAllPrefabsPreference::AskEveryTime;
if (auto* registry = AZ::SettingsRegistry::Get())
{
registry->GetObject(saveAllPrefabsPreference, s_savePrefabsKey);
registry->GetObject(saveAllPrefabsPreference, s_saveAllPrefabsKey);
}
return saveAllPrefabsPreference;
}
@@ -683,7 +683,7 @@ namespace AzToolsFramework
{
if (auto* registry = AZ::SettingsRegistry::Get())
{
registry->SetObject(s_savePrefabsKey, saveAllPrefabsPreference);
registry->SetObject(s_saveAllPrefabsKey, saveAllPrefabsPreference);
}
}
@@ -31,7 +31,7 @@ namespace AzToolsFramework
virtual AZ::EntityId CreateNewEntityAtPosition(const AZ::Vector3& position, AZ::EntityId parentId) = 0;
virtual int ExecuteClosePrefabDialog(TemplateId templateId) = 0;
virtual void ExecuteSavePrefabsDialog(TemplateId templateId, bool useSaveAllPrefabsPreference = false) = 0;
virtual void ExecuteSavePrefabDialog(TemplateId templateId, bool useSaveAllPrefabsPreference = false) = 0;
};
} // namespace Prefab
@@ -1089,7 +1089,7 @@ namespace AzToolsFramework
return prefabSaveSelection;
}
void PrefabIntegrationManager::ExecuteSavePrefabsDialog(TemplateId templateId, bool useSaveAllPrefabsPreference)
void PrefabIntegrationManager::ExecuteSavePrefabDialog(TemplateId templateId, bool useSaveAllPrefabsPreference)
{
using namespace AzToolsFramework::Prefab;
@@ -1120,14 +1120,14 @@ namespace AzToolsFramework
}
}
AZStd::unique_ptr<QDialog> savePrefabsDialog = ConstructSavePrefabsDialog(templateId, useSaveAllPrefabsPreference);
if (savePrefabsDialog)
AZStd::unique_ptr<QDialog> savePrefabDialog = ConstructSavePrefabDialog(templateId, useSaveAllPrefabsPreference);
if (savePrefabDialog)
{
int prefabSaveSelection = savePrefabsDialog->exec();
int prefabSaveSelection = savePrefabDialog->exec();
if (prefabSaveSelection == QDialog::Accepted)
{
SavePrefabsInDialog(savePrefabsDialog.get());
SavePrefabsInDialog(savePrefabDialog.get());
}
}
}
@@ -1148,7 +1148,7 @@ namespace AzToolsFramework
}
}
AZStd::unique_ptr<QDialog> PrefabIntegrationManager::ConstructSavePrefabsDialog(TemplateId templateId, bool useSaveAllPrefabsPreference)
AZStd::unique_ptr<QDialog> PrefabIntegrationManager::ConstructSavePrefabDialog(TemplateId templateId, bool useSaveAllPrefabsPreference)
{
AZStd::unique_ptr<QDialog> saveModifiedMessageBox = AZStd::make_unique<QDialog>(AzToolsFramework::GetActiveWindow());
@@ -77,7 +77,7 @@ namespace AzToolsFramework
// PrefabIntegrationInterface...
AZ::EntityId CreateNewEntityAtPosition(const AZ::Vector3& position, AZ::EntityId parentId) override;
int ExecuteClosePrefabDialog(TemplateId templateId) override;
void ExecuteSavePrefabsDialog(TemplateId templateId, bool useSaveAllPrefabsPreference) override;
void ExecuteSavePrefabDialog(TemplateId templateId, bool useSaveAllPrefabsPreference) override;
private:
// Manages the Edit Mode UI for prefabs
@@ -132,7 +132,7 @@ namespace AzToolsFramework
AZStd::shared_ptr<QDialog> ConstructClosePrefabDialog(TemplateId templateId);
AzQtComponents::Card* ConstructUnsavedPrefabsCard(TemplateId templateId);
AZStd::unique_ptr<QDialog> ConstructSavePrefabsDialog(TemplateId templateId, bool useSaveAllPrefabsPreference);
AZStd::unique_ptr<QDialog> ConstructSavePrefabDialog(TemplateId templateId, bool useSaveAllPrefabsPreference);
void SavePrefabsInDialog(QDialog* unsavedPrefabsDialog);