Removed unused Qt classes and do some more code clean up

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
This commit is contained in:
srikappa-amzn
2021-09-02 17:26:32 -07:00
parent f6acf4321d
commit 7e75559200
11 changed files with 14 additions and 48 deletions
+1 -1
View File
@@ -97,7 +97,7 @@ void CEditorPreferencesPage_General::Reflect(AZ::SerializeContext& serialize)
->DataElement(AZ::Edit::UIHandlers::CheckBox, &GeneralSettings::m_restoreViewportCamera, EditorPreferencesGeneralRestoreViewportCameraSettingName, "Keep the original editor viewport transform when exiting game mode.")
->DataElement(AZ::Edit::UIHandlers::CheckBox, &GeneralSettings::m_enableSceneInspector, "Enable Scene Inspector (EXPERIMENTAL)", "Enable the option to inspect the internal data loaded from scene files like .fbx. This is an experimental feature. Restart the Scene Settings if the option is not visible under the Help menu.");
editContext->Class<GlobalSaveSettings>("Global Save Settings (File > Save & Ctrl+S)", "")
editContext->Class<GlobalSaveSettings>("Global Save Settings (File>Save & Ctrl+S)", "")
->DataElement(
AZ::Edit::UIHandlers::ComboBox, &GlobalSaveSettings::m_saveAllPrefabsPreference, "Save Prefabs Preference",
"This option controls whether prefabs should be saved along with the level")