diff --git a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h index ea927a1453..edb2f4ae73 100644 --- a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h +++ b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h @@ -29,7 +29,7 @@ namespace Multiplayer { public: AZ_CLASS_ALLOCATOR(NetworkPrefabProcessor, AZ::SystemAllocator, 0); - AZ_RTTI(NetworkPrefabProcessor, "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}", PrefabProcessor); + AZ_RTTI(Multiplayer::NetworkPrefabProcessor, "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}", PrefabProcessor); ~NetworkPrefabProcessor() override = default; diff --git a/Gems/Multiplayer/Registry/prefab.tools.setreg b/Gems/Multiplayer/Registry/prefab.tools.setreg index 4f20f88df9..7f25cf9a43 100644 --- a/Gems/Multiplayer/Registry/prefab.tools.setreg +++ b/Gems/Multiplayer/Registry/prefab.tools.setreg @@ -9,14 +9,17 @@ { "Stack": { + "PlayInEditor": + [ + { "$type": "AzToolsFramework::Prefab::PrefabConversionUtils::EditorInfoRemover" }, + { "$type": "Multiplayer::NetworkPrefabProcessor" }, + { "$type": "AzToolsFramework::Prefab::PrefabConversionUtils::PrefabCatchmentProcessor" } + ], "GameObjectCreation": [ { "$type": "AzToolsFramework::Prefab::PrefabConversionUtils::EditorInfoRemover" }, - { "$type": "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}" }, - { - "$type": "AzToolsFramework::Prefab::PrefabConversionUtils::PrefabCatchmentProcessor", - "SerializationFormat": "Text" // Options are "Binary" (default) or "Text". Prefer "Binary" for performance. - } + { "$type": "Multiplayer::NetworkPrefabProcessor" }, + { "$type": "AzToolsFramework::Prefab::PrefabConversionUtils::PrefabCatchmentProcessor" } ] } }