merge from main
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@@ -36,8 +36,8 @@ namespace LmbrCentral
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Gameplay")
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->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/LookAt.png")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/LookAt.png")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/LookAt.png")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/LookAt.png")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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@@ -60,8 +60,8 @@ namespace LmbrCentral
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editContext->Class<EditorRandomTimedSpawnerComponent>("Random Timed Spawner", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Gameplay")
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->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/RandomTimedSpawner.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/RandomTimedSpawner.png")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/RandomTimedSpawner.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/RandomTimedSpawner.png")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "http://docs.aws.amazon.com/console/lumberyard/userguide/random-timed-spawner-component")
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@@ -68,4 +68,4 @@ namespace LmbrCentral
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EditorRandomTimedSpawnerConfiguration m_config;
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};
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} //namespace LmbrCentral
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} //namespace LmbrCentral
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@@ -41,8 +41,8 @@ namespace LmbrCentral
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editContext->Class<EditorSpawnerComponent>("Spawner", "The Spawner component allows an entity to spawn a design-time or run-time dynamic slice (*.dynamicslice) at the entity's location with an optional offset")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Gameplay")
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->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/Spawner.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/Spawner.png")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Spawner.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Spawner.png")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-spawner.html")
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@@ -39,8 +39,8 @@ namespace LmbrCentral
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::Category, "Gameplay")
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->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/Tag.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/Tag.png")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tag.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tag.png")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-tag.html")
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorTagComponent::m_tags, "Tags", "The tags that will be on this entity by default")
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@@ -103,4 +103,4 @@ namespace LmbrCentral
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void CalculateNextSpawnTime();
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AZ::Vector3 CalculateNextSpawnPosition();
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};
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} //namespace LmbrCentral
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} //namespace LmbrCentral
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@@ -207,8 +207,8 @@ namespace LmbrCentral
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->Attribute(AZ::Edit::Attributes::Category, "Gameplay")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/SimpleState.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/SimpleState.png")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/SimpleState.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/SimpleState.png")
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://docs.aws.amazon.com/lumberyard/latest/userguide/component-simple-state.html")
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->DataElement(AZ::Edit::UIHandlers::ComboBox, &SimpleStateComponent::m_initialStateName, "Initial state", "The initial active state")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, AZ_CRC("RefreshAttributesAndValues", 0xcbc2147c))
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