LYN-2723: Fixes issues with bad project or engine paths (#369)
* Setup NativeUIRequests as an AZ::Interface. Adds a NativeUISystemComponent to AzFramework Application. * Renames NativeUISystemComponent (class) to NativeUISystem, since it's no longer a Component. * Minor update to SettingsRegistryInterface::Remove doc-comments for accuracy. * Fixes to make an early fatal shutdown of Editor occur without crash. * LYN-2723: Updates startup to handle errors: engine root is empty, no valid project.json found (mismatched engine name), or bad project path (launch project picker dialog). * LYN-2723: Minor formatting/spelling edits. * LYN-2723: Moves ParseCommandLine from ComponentApplication to SettingsRegistryMergeUtils so it can be used in more places. * Misc fixes. 'wait_for_connect' setting wasn't being properly applied to AP connection settings. Fix infinite loop in CCmdLine::Next. * LYN-2723: Addresses review feedback. * LYN-2723: Reverts some changes that caused a unit test to fail. * LYN-2723: Reverts one more change that was unnecessary.
This commit is contained in:
@@ -220,7 +220,7 @@ namespace AzFramework
|
||||
{
|
||||
// Read the wait for connection boolean from the Settings Registry
|
||||
AZ::s64 waitForConnect64{};
|
||||
if (!AZ::SettingsRegistryMergeUtils::PlatformGet(*settingsRegistry, waitForConnect64, AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey, AzFramework::AssetSystem::WaitForConnect))
|
||||
if (AZ::SettingsRegistryMergeUtils::PlatformGet(*settingsRegistry, waitForConnect64, AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey, AzFramework::AssetSystem::WaitForConnect))
|
||||
{
|
||||
outputConnectionSettings.m_waitForConnect = waitForConnect64 != 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user