LYN-2723: Fixes issues with bad project or engine paths (#369)

* Setup NativeUIRequests as an AZ::Interface.  Adds a NativeUISystemComponent to AzFramework Application.

* Renames NativeUISystemComponent (class) to NativeUISystem, since it's no longer a Component.

* Minor update to SettingsRegistryInterface::Remove doc-comments for accuracy.

* Fixes to make an early fatal shutdown of Editor occur without crash.

* LYN-2723: Updates startup to handle errors: engine root is empty, no valid project.json found (mismatched engine name), or bad project path (launch project picker dialog).

* LYN-2723: Minor formatting/spelling edits.

* LYN-2723: Moves ParseCommandLine from ComponentApplication to SettingsRegistryMergeUtils so it can be used in more places.

* Misc fixes. 'wait_for_connect' setting wasn't being properly applied to AP connection settings. Fix infinite loop in CCmdLine::Next.

* LYN-2723: Addresses review feedback.

* LYN-2723: Reverts some changes that caused a unit test to fail.

* LYN-2723: Reverts one more change that was unnecessary.
This commit is contained in:
Eric Phister
2021-04-28 18:54:02 -05:00
committed by phistere
parent ed74bb9166
commit 7dd7e82d86
22 changed files with 281 additions and 225 deletions
@@ -22,7 +22,7 @@ namespace AZ
{
namespace NativeUI
{
AZStd::string NativeUISystemComponent::DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const
AZStd::string NativeUISystem::DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const
{
AZ::Android::JNI::Object object("com/amazon/lumberyard/NativeUI/LumberyardNativeUI");
object.RegisterStaticMethod("DisplayDialog", "(Landroid/app/Activity;Ljava/lang/String;Ljava/lang/String;[Ljava/lang/String;)V");
@@ -12,16 +12,11 @@
#include <AzCore/NativeUI/NativeUISystemComponent.h>
namespace AZ
namespace AZ::NativeUI
{
namespace NativeUI
AZStd::string NativeUISystem::DisplayBlockingDialog([[maybe_unused]] const AZStd::string& title, [[maybe_unused]] const AZStd::string& message,
[[maybe_unused]] const AZStd::vector<AZStd::string>& options) const
{
AZStd::string NativeUISystemComponent::DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const
{
AZ_UNUSED(title);
AZ_UNUSED(message);
AZ_UNUSED(options);
return "";
}
return {};
}
}
@@ -26,7 +26,7 @@ namespace AZ
{
namespace NativeUI
{
AZStd::string NativeUISystemComponent::DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const
AZStd::string NativeUISystem::DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const
{
__block NSModalResponse response = -1;
@@ -245,7 +245,7 @@ namespace AZ
{
namespace NativeUI
{
AZStd::string NativeUISystemComponent::DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const
AZStd::string NativeUISystem::DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const
{
if (options.size() >= MAX_ITEMS)
{
@@ -18,7 +18,7 @@ namespace AZ
{
namespace NativeUI
{
AZStd::string NativeUISystemComponent::DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const
AZStd::string NativeUISystem::DisplayBlockingDialog(const AZStd::string& title, const AZStd::string& message, const AZStd::vector<AZStd::string>& options) const
{
__block AZStd::string userSelection = "";