updates to fix camera behaviour

main
hultonha 5 years ago
parent 1f7f771378
commit 7d96fcdf1f

@ -12,11 +12,16 @@
#include "CameraInput.h"
#include <AzCore/Console/IConsole.h>
#include <AzCore/Math/MathUtils.h>
#include <AzCore/Math/Plane.h>
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
#include <AzFramework/Windowing/WindowBus.h>
AZ_CVAR(
float, ed_newCameraSystemDefaultPlaneHeight, 34.0f, nullptr, AZ::ConsoleFunctorFlags::Null,
"What is the default height of the ground plane to do intersection tests against when orbiting");
namespace AzFramework
{
bool CameraSystem::HandleEvents(const InputEvent& event)
@ -373,9 +378,11 @@ namespace AzFramework
if (Beginning())
{
float hit_distance = 0.0f;
if (AZ::Plane::CreateFromNormalAndPoint(AZ::Vector3::CreateAxisZ(), AZ::Vector3::CreateZero())
.CastRay(targetCamera.Translation(), targetCamera.Rotation().GetBasisY() * m_props.m_maxOrbitDistance, hit_distance))
if (AZ::Plane::CreateFromNormalAndPoint(
AZ::Vector3::CreateAxisZ(), AZ::Vector3::CreateAxisZ(ed_newCameraSystemDefaultPlaneHeight))
.CastRay(targetCamera.Translation(), targetCamera.Rotation().GetBasisY(), hit_distance))
{
hit_distance = AZStd::min(hit_distance, m_props.m_maxOrbitDistance);
nextCamera.m_lookDist = -hit_distance;
nextCamera.m_lookAt = targetCamera.Translation() + targetCamera.Rotation().GetBasisY() * hit_distance;
}

@ -12,6 +12,7 @@
#pragma once
#include <AzCore/EBus/EBus.h>
#include <AzCore/Math/Matrix3x3.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/std/containers/variant.h>
@ -25,6 +26,22 @@ namespace AzFramework
{
struct WindowSize;
// to be moved
class ModernViewportCameraControllerRequests : public AZ::EBusTraits
{
public:
using BusIdType = AzFramework::ViewportId; ///< ViewportId - used to address requests to this EBus.
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
virtual void SetTargetCameraTransform(const AZ::Transform& transform) = 0;
protected:
~ModernViewportCameraControllerRequests() = default;
};
using ModernViewportCameraControllerRequestBus = AZ::EBus<ModernViewportCameraControllerRequests>;
struct Camera
{
AZ::Vector3 m_lookAt = AZ::Vector3::CreateZero(); //!< Position of camera when m_lookDist is zero,
@ -411,7 +428,7 @@ namespace AzFramework
struct Props
{
float m_defaultOrbitDistance = 15.0f;
float m_defaultOrbitDistance = 60.0f;
float m_maxOrbitDistance = 100.0f;
} m_props;
};

@ -28,6 +28,7 @@
#include <AzFramework/Archive/IArchive.h>
#include <AzFramework/API/ApplicationAPI.h>
#include <AzFramework/API/AtomActiveInterface.h>
#include <AzFramework/Viewport/CameraInput.h>
// AzToolsFramework
#include <AzToolsFramework/Slice/SliceUtilities.h>
@ -669,13 +670,21 @@ void CCryEditDoc::SerializeViewSettings(CXmlArchive& xmlAr)
CViewport* pVP = GetIEditor()->GetViewManager()->GetView(i);
Matrix34 tm = Matrix34::CreateRotationXYZ(va);
tm.SetTranslation(vp);
if (pVP)
{
Matrix34 tm = Matrix34::CreateRotationXYZ(va);
tm.SetTranslation(vp);
pVP->SetViewTM(tm);
}
if (auto viewportContext = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get()->GetDefaultViewportContext())
{
AzFramework::ModernViewportCameraControllerRequestBus::Event(
viewportContext->GetId(), &AzFramework::ModernViewportCameraControllerRequestBus::Events::SetTargetCameraTransform,
LYTransformToAZTransform(tm));
}
// Load grid.
auto gridName = QString("Grid%1").arg(useOldViewFormat ? "" : QString::number(i));
XmlNodeRef gridNode = xmlAr.root->newChild(gridName.toUtf8().constData());

@ -16,7 +16,6 @@
#include <Atom/RPI.Public/ViewportContextBus.h>
#include <AzCore/Console/IConsole.h>
#include <AzCore/Interface/Interface.h>
#include <AzFramework/Viewport/CameraInput.h>
#include <AzFramework/Viewport/ScreenGeometry.h>
#include <AzFramework/Windowing/WindowBus.h>
#include <AzToolsFramework/Viewport/ViewportMessages.h>
@ -42,17 +41,8 @@ namespace SandboxEditor
return viewportContext;
}
struct ModernViewportCameraControllerInstance::Impl
{
AzFramework::Camera m_camera;
AzFramework::Camera m_targetCamera;
AzFramework::SmoothProps m_smoothProps;
AzFramework::CameraSystem m_cameraSystem;
};
ModernViewportCameraControllerInstance::ModernViewportCameraControllerInstance(const AzFramework::ViewportId viewportId)
: MultiViewportControllerInstanceInterface(viewportId)
, m_impl(AZStd::make_unique<Impl>())
{
// LYN-2315 TODO - move setup out of constructor, pass cameras in
auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Right);
@ -72,27 +62,29 @@ namespace SandboxEditor
orbitCamera->m_orbitCameras.AddCamera(orbitDollyMoveCamera);
orbitCamera->m_orbitCameras.AddCamera(orbitPanCamera);
m_impl->m_cameraSystem.m_cameras.AddCamera(firstPersonRotateCamera);
m_impl->m_cameraSystem.m_cameras.AddCamera(firstPersonPanCamera);
m_impl->m_cameraSystem.m_cameras.AddCamera(firstPersonTranslateCamera);
m_impl->m_cameraSystem.m_cameras.AddCamera(firstPersonWheelCamera);
m_impl->m_cameraSystem.m_cameras.AddCamera(orbitCamera);
m_cameraSystem.m_cameras.AddCamera(firstPersonRotateCamera);
m_cameraSystem.m_cameras.AddCamera(firstPersonPanCamera);
m_cameraSystem.m_cameras.AddCamera(firstPersonTranslateCamera);
m_cameraSystem.m_cameras.AddCamera(firstPersonWheelCamera);
m_cameraSystem.m_cameras.AddCamera(orbitCamera);
if (const auto viewportContext = RetrieveViewportContext(viewportId))
{
// set position but not orientation
m_impl->m_targetCamera.m_lookAt = viewportContext->GetCameraTransform().GetTranslation();
m_targetCamera.m_lookAt = viewportContext->GetCameraTransform().GetTranslation();
// LYN-2315 TODO https://www.geometrictools.com/Documentation/EulerAngles.pdf
m_impl->m_camera = m_impl->m_targetCamera;
m_camera = m_targetCamera;
}
AzFramework::ViewportDebugDisplayEventBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
AzFramework::ModernViewportCameraControllerRequestBus::Handler::BusConnect(viewportId);
}
ModernViewportCameraControllerInstance::~ModernViewportCameraControllerInstance()
{
AzFramework::ModernViewportCameraControllerRequestBus::Handler::BusDisconnect();
AzFramework::ViewportDebugDisplayEventBus::Handler::BusDisconnect();
}
@ -101,18 +93,18 @@ namespace SandboxEditor
AzFramework::WindowSize windowSize;
AzFramework::WindowRequestBus::EventResult(
windowSize, event.m_windowHandle, &AzFramework::WindowRequestBus::Events::GetClientAreaSize);
return m_impl->m_cameraSystem.HandleEvents(AzFramework::BuildInputEvent(event.m_inputChannel, windowSize));
return m_cameraSystem.HandleEvents(AzFramework::BuildInputEvent(event.m_inputChannel, windowSize));
}
void ModernViewportCameraControllerInstance::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
{
if (auto viewportContext = RetrieveViewportContext(GetViewportId()))
{
m_impl->m_targetCamera = m_impl->m_cameraSystem.StepCamera(m_impl->m_targetCamera, event.m_deltaTime.count());
m_impl->m_camera =
AzFramework::SmoothCamera(m_impl->m_camera, m_impl->m_targetCamera, m_impl->m_smoothProps, event.m_deltaTime.count());
m_targetCamera = m_cameraSystem.StepCamera(m_targetCamera, event.m_deltaTime.count());
m_camera =
AzFramework::SmoothCamera(m_camera, m_targetCamera, m_smoothProps, event.m_deltaTime.count());
viewportContext->SetCameraTransform(m_impl->m_camera.Transform());
viewportContext->SetCameraTransform(m_camera.Transform());
}
}
@ -122,7 +114,12 @@ namespace SandboxEditor
if (ed_newCameraSystemDebug)
{
debugDisplay.SetColor(AZ::Colors::White);
debugDisplay.DrawWireSphere(m_impl->m_targetCamera.m_lookAt, 0.5f);
debugDisplay.DrawWireSphere(m_targetCamera.m_lookAt, 0.5f);
}
}
void ModernViewportCameraControllerInstance::SetTargetCameraTransform(const AZ::Transform& transform)
{
m_targetCamera.m_lookAt = transform.GetTranslation();
}
} // namespace SandboxEditor

@ -13,12 +13,14 @@
#pragma once
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <AzFramework/Viewport/CameraInput.h>
#include <AzFramework/Viewport/MultiViewportController.h>
namespace SandboxEditor
{
class ModernViewportCameraControllerInstance final : public AzFramework::MultiViewportControllerInstanceInterface,
private AzFramework::ViewportDebugDisplayEventBus::Handler
private AzFramework::ViewportDebugDisplayEventBus::Handler,
private AzFramework::ModernViewportCameraControllerRequestBus::Handler
{
public:
explicit ModernViewportCameraControllerInstance(AzFramework::ViewportId viewportId);
@ -28,12 +30,17 @@ namespace SandboxEditor
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
// AzFramework::ViewportDebugDisplayEventBus ...
// AzFramework::ViewportDebugDisplayEventBus overrides ...
void DisplayViewport(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override;
// ModernViewportCameraControllerRequestBus overrides ...
void SetTargetCameraTransform(const AZ::Transform& transform) override;
private:
struct Impl;
AZStd::unique_ptr<Impl> m_impl;
AzFramework::Camera m_camera;
AzFramework::Camera m_targetCamera;
AzFramework::SmoothProps m_smoothProps;
AzFramework::CameraSystem m_cameraSystem;
};
using ModernViewportCameraController = AzFramework::MultiViewportController<ModernViewportCameraControllerInstance>;

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