Code/Editor
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -32,22 +32,6 @@ static const char lastLoadPathFilename[] = "lastLoadPath.preset";
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// Folder in which levels are stored
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static const char kLevelsFolder[] = "Levels";
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// List of folder names that are used to detect a level folder
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static const char* kLevelFolderNames[] =
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{
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"Layers",
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"Minimap",
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"LevelData"
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};
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// List of files that are used to detect a level folder
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static const char* kLevelFileNames[] =
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{
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"level.pak",
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"filelist.xml",
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"levelshadercache.pak",
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};
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CLevelFileDialog::CLevelFileDialog(bool openDialog, QWidget* parent)
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: QDialog(parent)
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, m_bOpenDialog(openDialog)
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