Remove more unused things from CryCommon and CrySystem. (#709)
Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
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@@ -43,15 +43,12 @@ class CGameEngine;
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class CExportManager;
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class CErrorsDlg;
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class CIconManager;
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class CBackgroundTaskManager;
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class CTrackViewSequenceManager;
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class CEditorFileMonitor;
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class AzAssetWindow;
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class AzAssetBrowserRequestHandler;
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class AssetEditorRequestsHandler;
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class CAlembicCompiler;
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struct IBackgroundTaskManager;
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struct IBackgroundScheduleManager;
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struct IEditorFileMonitor;
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class CVegetationMap;
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@@ -61,16 +58,6 @@ namespace Editor
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class EditorQtApplication;
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}
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namespace BackgroundScheduleManager
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{
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class CScheduleManager;
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}
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namespace BackgroundTaskManager
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{
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class CTaskManager;
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}
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namespace WinWidget
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{
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class WinWidgetManager;
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@@ -179,8 +166,6 @@ public:
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IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType);
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CMusicManager* GetMusicManager() { return m_pMusicManager; };
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IBackgroundTaskManager* GetBackgroundTaskManager() override;
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IBackgroundScheduleManager* GetBackgroundScheduleManager() override;
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IEditorFileMonitor* GetFileMonitor() override;
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void RegisterEventLoopHook(IEventLoopHook* pHook) override;
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void UnregisterEventLoopHook(IEventLoopHook* pHook) override;
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@@ -394,8 +379,6 @@ protected:
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//! Export manager for exporting objects and a terrain from the game to DCC tools
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CExportManager* m_pExportManager;
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std::unique_ptr<BackgroundTaskManager::CTaskManager> m_pBackgroundTaskManager;
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std::unique_ptr<BackgroundScheduleManager::CScheduleManager> m_pBackgroundScheduleManager;
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std::unique_ptr<CEditorFileMonitor> m_pEditorFileMonitor;
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std::unique_ptr<IResourceSelectorHost> m_pResourceSelectorHost;
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QString m_selectFileBuffer;
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