Remove more unused things from CryCommon and CrySystem. (#709)
Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
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@@ -1,90 +0,0 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : A multiplatform base class for handling errors and collecting call stacks
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#ifndef CRYINCLUDE_CRYSYSTEM_IDEBUGCALLSTACK_H
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#define CRYINCLUDE_CRYSYSTEM_IDEBUGCALLSTACK_H
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#pragma once
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#include "System.h"
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#if AZ_LEGACY_CRYSYSTEM_TRAIT_FORWARD_EXCEPTION_POINTERS
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struct EXCEPTION_POINTERS;
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#endif
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//! Limits the maximal number of functions in call stack.
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enum
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{
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MAX_DEBUG_STACK_ENTRIES = 80
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};
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class IDebugCallStack
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{
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public:
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// Returns single instance of DebugStack
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static IDebugCallStack* instance();
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virtual int handleException([[maybe_unused]] EXCEPTION_POINTERS* exception_pointer){return 0; }
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// returns the module name of a given address
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virtual string GetModuleNameForAddr([[maybe_unused]] void* addr) { return "[unknown]"; }
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// returns the function name of a given address together with source file and line number (if available) of a given address
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virtual void GetProcNameForAddr(void* addr, string& procName, void*& baseAddr, string& filename, int& line)
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{
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filename = "[unknown]";
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line = 0;
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baseAddr = addr;
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#if defined(PLATFORM_64BIT)
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procName.Format("[%016llX]", addr);
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#else
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procName.Format("[%08X]", addr);
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#endif
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}
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// returns current filename
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virtual string GetCurrentFilename() { return "[unknown]"; }
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//! Dumps Current Call Stack to log.
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virtual void LogCallstack();
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//triggers a fatal error, so the DebugCallstack can create the error.log and terminate the application
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void FatalError(const char*);
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//Reports a bug and continues execution
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virtual void ReportBug(const char*) {}
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virtual void FileCreationCallback(void (* postBackupProcess)());
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static void WriteLineToLog(const char* format, ...);
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virtual void StartMemLog();
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virtual void StopMemLog();
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protected:
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IDebugCallStack();
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virtual ~IDebugCallStack();
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static const char* TranslateExceptionCode(DWORD dwExcept);
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static void PutVersion(char* str, size_t length);
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bool m_bIsFatalError;
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static const char* const s_szFatalErrorCode;
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void (* m_postBackupProcess)();
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AZ::IO::HandleType m_memAllocFileHandle;
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};
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#endif // CRYINCLUDE_CRYSYSTEM_IDEBUGCALLSTACK_H
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