Remove more unused things from CryCommon and CrySystem. (#709)
Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
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@@ -78,9 +78,6 @@ typedef uint32 vtx_idx;
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#if defined(WIN32) || defined(WIN64) || LOG_CONST_CVAR_ACCESS
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#define RELEASE_LOGGING
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//#if defined(_RELEASE)
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//#define CVARS_WHITELIST
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//#endif // defined(_RELEASE)
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#endif
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#if defined(_RELEASE) && !defined(RELEASE_LOGGING)
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@@ -181,32 +178,6 @@ typedef uint32 vtx_idx;
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#define SHADER_REFLECT_TEXTURE_SLOTS 0
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#endif
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#if (defined(WIN32) || defined(WIN64) || defined(AZ_PLATFORM_MAC)) && (!defined(AZ_MONOLITHIC_BUILD) || defined(RESOURCE_COMPILER))
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#define CRY_ENABLE_RC_HELPER 1
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#endif
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#if !defined(_RELEASE) && PROJECTDEFINES_H_TRAIT_ENABLE_SOFTCODE_SYSTEM
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#define SOFTCODE_SYSTEM_ENABLED
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#endif
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// Is SoftCoding enabled for this module? Usually set by the SoftCode AddIn in conjunction with a SoftCode.props file.
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#ifdef SOFTCODE_ENABLED
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// Is this current compilation unit part of a SOFTCODE build?
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#ifdef SOFTCODE
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// Import any SC functions from the host module
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#define SC_API __declspec(dllimport)
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#else
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// Export any SC functions from the host module
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#define SC_API __declspec(dllexport)
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#endif
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#else // SoftCode disabled
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#define SC_API
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#endif
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// these enable and disable certain net features to give compatibility between PCs and consoles / profile and performance builds
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#define PC_CONSOLE_NET_COMPATIBLE 0
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#define PROFILE_PERFORMANCE_NET_COMPATIBLE 0
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@@ -292,10 +263,6 @@ typedef uint32 vtx_idx;
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# define ENABLE_LOADING_PROFILER // requires AZ_PROFILE_TELEMETRY to also be defined
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#endif
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#if defined(SOFTCODE_ENABLED)
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#error "SoftCode currently relies on CryMemoryManager being enabled. Either build without SoftCode support, or enable CryMemoryManager."
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#endif
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#if PROJECTDEFINES_H_TRAIT_USE_GPU_PARTICLES && !defined(NULL_RENDERER)
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#define GPU_PARTICLES 1
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#else
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