diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype index 5de756067a..d4b5882f21 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype @@ -1652,6 +1652,12 @@ "file": "EnhancedPBR_SubsurfaceState.lua" } }, + { + "type": "Lua", + "args": { + "file": "EnhancedPBR_Anisotropy.lua" + } + }, { "type": "Lua", "args": { diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR_Anisotropy.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR_Anisotropy.lua new file mode 100644 index 0000000000..575a3a3d5e --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR_Anisotropy.lua @@ -0,0 +1,41 @@ +-------------------------------------------------------------------------------------- +-- +-- Copyright (c) Contributors to the Open 3D Engine Project. +-- For complete copyright and license terms please see the LICENSE at the root of this distribution. +-- +-- SPDX-License-Identifier: Apache-2.0 OR MIT +-- +-- +-- +---------------------------------------------------------------------------------------------------- + +function GetMaterialPropertyDependencies() + return { + "anisotropy.enableAnisotropy" + , "anisotropy.factor" + , "anisotropy.anisotropyAngle" + } +end + +function GetShaderOptionDependencies() + return {"o_enableAnisotropy"} +end + +function Process(context) + local enableAnisotropy = context:GetMaterialPropertyValue_bool("anisotropy.enableAnisotropy") +end + +function ProcessEditor(context) + + local enableAnisotropy = context:GetMaterialPropertyValue_bool("anisotropy.enableAnisotropy") + + local visibility + if(enableAnisotropy) then + visibility = MaterialPropertyVisibility_Enabled + else + visibility = MaterialPropertyVisibility_Hidden + end + + context:SetMaterialPropertyVisibility("anisotropy.factor", visibility) + context:SetMaterialPropertyVisibility("anisotropy.anisotropyAngle", visibility) +end diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype index e2a05aa916..a49eba7975 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype @@ -1084,6 +1084,12 @@ "file": "Skin_WrinkleMaps.lua" } }, + { + "type": "Lua", + "args": { + "file": "Skin_SpecularF0.lua" + } + }, { "type": "Lua", "args": { diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin_SpecularF0.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin_SpecularF0.lua new file mode 100644 index 0000000000..d727e8f301 --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin_SpecularF0.lua @@ -0,0 +1,30 @@ +-------------------------------------------------------------------------------------- +-- +-- Copyright (c) Contributors to the Open 3D Engine Project. +-- For complete copyright and license terms please see the LICENSE at the root of this distribution. +-- +-- SPDX-License-Identifier: Apache-2.0 OR MIT +-- +-- +-- +---------------------------------------------------------------------------------------------------- + +function GetMaterialPropertyDependencies() + return { + "specularF0.enableMultiScatterCompensation" + } +end + +function GetShaderOptionDependencies() + return { + "o_specularF0_enableMultiScatterCompensation" + } +end + +function Process(context) + local enableMultiScatterCompensation = context:GetMaterialPropertyValue_bool("specularF0.enableMultiScatterCompensation") +end + +function ProcessEditor(context) + context:SetMaterialPropertyVisibility("specularF0.enableMultiScatterCompensation", MaterialPropertyVisibility_Hidden) +end \ No newline at end of file diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua index 3d7eca134e..50644adef4 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua @@ -58,6 +58,15 @@ function UpdateTextureDependentPropertyVisibility(context, textureMapPropertyNam end end +function UpdateNormalStrengthPropertyVisibility(context, textureMapPropertyName, useTexturePropertyName) + local textureMap = context:GetMaterialPropertyValue_Image(textureMapPropertyName) + local useTexture = context:GetMaterialPropertyValue_bool(useTexturePropertyName) + + if(textureMap == nil) or (not useTexture) then + context:SetMaterialPropertyVisibility("clearCoat.normalStrength", MaterialPropertyVisibility_Hidden) + end +end + function ProcessEditor(context) local enable = context:GetMaterialPropertyValue_bool("clearCoat.enable") @@ -79,10 +88,12 @@ function ProcessEditor(context) context:SetMaterialPropertyVisibility("clearCoat.normalMap", mainVisibility) context:SetMaterialPropertyVisibility("clearCoat.useNormalMap", mainVisibility) context:SetMaterialPropertyVisibility("clearCoat.normalMapUv", mainVisibility) + context:SetMaterialPropertyVisibility("clearCoat.normalStrength", mainVisibility) if(enable) then UpdateTextureDependentPropertyVisibility(context, "clearCoat.influenceMap", "clearCoat.useInfluenceMap", "clearCoat.influenceMapUv") UpdateTextureDependentPropertyVisibility(context, "clearCoat.roughnessMap", "clearCoat.useRoughnessMap", "clearCoat.roughnessMapUv") UpdateTextureDependentPropertyVisibility(context, "clearCoat.normalMap", "clearCoat.useNormalMap", "clearCoat.normalMapUv") + UpdateNormalStrengthPropertyVisibility(context, "clearCoat.normalMap", "clearCoat.useNormalMap") end end diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua index 9315131e44..462d433d34 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua @@ -91,6 +91,10 @@ function ProcessEditor(context) if(mainVisibility == MaterialPropertyVisibility_Enabled) then local alphaSource = context:GetMaterialPropertyValue_enum("opacity.alphaSource") + if (opacityMode == OpacityMode_Cutout and alphaSource == AlphaSource_None) then + context:SetMaterialPropertyVisibility("opacity.factor", MaterialPropertyVisibility_Hidden) + end + if(alphaSource ~= AlphaSource_Split) then context:SetMaterialPropertyVisibility("opacity.textureMap", MaterialPropertyVisibility_Hidden) context:SetMaterialPropertyVisibility("opacity.textureMapUv", MaterialPropertyVisibility_Hidden)