Fix loaded procprefabs not going through the asset hint fixup process… (#6077)

* Fix loaded procprefabs not going through the asset hint fixup process for all versions of LoadInstanceFromPrefabDom.

Fixes procprefab asset references not working when pressing Ctrl+G in the editor

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add unit test

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add missing include

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
This commit is contained in:
amzn-mike
2021-12-07 13:00:47 -06:00
committed by GitHub
parent 1be7845cd2
commit 7c96bc4f1f
3 changed files with 214 additions and 25 deletions
@@ -74,7 +74,7 @@ set(FILES
Prefab/PrefabEntityAliasTests.cpp
Prefab/PrefabInstanceToTemplatePropagatorTests.cpp
Prefab/PrefabInstantiateTests.cpp
Prefab/PrefabInstantiateTests.cpp
Prefab/PrefabAssetFixupTests.cpp
Prefab/PrefabLoadTemplateTests.cpp
Prefab/PrefabTestComponent.cpp
Prefab/PrefabTestComponent.h