Builds Windows nounity and unity

Builds Linux nounity and unity

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-07-16 13:13:59 -07:00
parent 032a35e495
commit 7c9653087d
45 changed files with 77 additions and 146 deletions
@@ -699,7 +699,7 @@ Please note that only those seed files will get updated that are active for your
{
report.append(AZStd::string::format(
"SOURCEID: %" PRId64 ", CURRENT PATH: %s, NEW PATH: %s, CURRENT GUID: %s, NEW GUID: %s\n",
static_cast<int64_t>(relocationInfo.m_sourceEntry.m_sourceID),
relocationInfo.m_sourceEntry.m_sourceID,
relocationInfo.m_oldRelativePath.c_str(),
relocationInfo.m_newRelativePath.c_str(),
relocationInfo.m_sourceEntry.m_sourceGuid.ToString<AZStd::string>().c_str(),
@@ -709,7 +709,7 @@ Please note that only those seed files will get updated that are active for your
{
report.append(AZStd::string::format(
"SOURCEID: %" PRId64 ", CURRENT PATH: %s, CURRENT GUID: %s\n",
static_cast<int64_t>(relocationInfo.m_sourceEntry.m_sourceID),
relocationInfo.m_sourceEntry.m_sourceID,
relocationInfo.m_oldRelativePath.c_str(),
relocationInfo.m_sourceEntry.m_sourceGuid.ToString<AZStd::string>().c_str()));
}