Builds Windows nounity and unity
Builds Linux nounity and unity Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -8,3 +8,16 @@
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#pragma once
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#include <unistd.h>
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#define __STDC_FORMAT_MACROS
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#include <inttypes.h>
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// types like AZ::u64 require an usigned long long, but inttypes.h has it as unsigned long
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#undef PRIX64
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#undef PRIx64
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#undef PRId64
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#undef PRIu64
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#define PRIX64 "llX"
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#define PRIx64 "llx"
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#define PRId64 "lld"
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#define PRIu64 "llu"
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+1
@@ -7,6 +7,7 @@
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#pragma once
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#include "time_UnixLike.h"
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#include <AzCore/std/chrono/clocks.h>
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/**
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* This file is to be included from the semaphore.h only. It should NOT be included by the user.
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@@ -4,10 +4,8 @@
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <stdlib.h>
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#include <windows.h>
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#include <sysinfoapi.h>
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#include <fileapi.h>
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#include <AzCore/PlatformIncl.h>
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/std/functional.h>
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+1
-3
@@ -214,9 +214,7 @@ namespace LegacyFramework
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/** (Windows) retrieves the main module of the executable.
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* This is always going to be the main executable except in the situation where the framework may be running as a DLL belonging to another process or program.
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*/
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#ifdef AZ_PLATFORM_WINDOWS
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virtual HMODULE GetMainModule() = 0;
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#endif
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virtual void* GetMainModule() = 0;
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virtual const char* GetApplicationName() = 0;
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virtual const char* GetApplicationModule() = 0;
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+7
-7
@@ -57,7 +57,7 @@ AZ_POP_DISABLE_OVERRIDE_WARNING
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namespace LegacyFramework
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{
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ApplicationDesc::ApplicationDesc(const char* name, int argc, char** argv)
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: m_applicationModule(NULL)
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: m_applicationModule(nullptr)
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, m_enableGridmate(true)
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, m_enablePerforce(true)
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, m_enableGUI(true)
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@@ -70,7 +70,7 @@ namespace LegacyFramework
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m_applicationName[0] = 0;
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if (name)
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{
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azstrcpy(m_applicationName, _MAX_PATH, name);
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azstrcpy(m_applicationName, AZ_MAX_PATH_LEN, name);
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}
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}
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@@ -90,7 +90,7 @@ namespace LegacyFramework
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m_enableGUI = other.m_enableGUI;
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m_enableGridmate = other.m_enableGridmate;
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m_enablePerforce = other.m_enablePerforce;
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azstrcpy(m_applicationName, _MAX_PATH, other.m_applicationName);
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azstrcpy(m_applicationName, AZ_MAX_PATH_LEN, other.m_applicationName);
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m_enableProjectManager = other.m_enableProjectManager;
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m_shouldRunAssetProcessor = other.m_shouldRunAssetProcessor;
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m_saveUserSettings = other.m_saveUserSettings;
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@@ -104,12 +104,12 @@ namespace LegacyFramework
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m_isPrimary = true;
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m_desiredExitCode = 0;
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m_abortRequested = false;
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m_applicationEntity = NULL;
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m_ptrSystemEntity = NULL;
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m_applicationEntity = nullptr;
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m_ptrSystemEntity = nullptr;
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m_applicationModule[0] = 0;
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}
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HMODULE Application::GetMainModule()
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void* Application::GetMainModule()
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{
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return m_desc.m_applicationModule;
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}
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@@ -371,7 +371,7 @@ namespace LegacyFramework
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applicationFilePath.append("_app.xml");
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AZ_Assert(applicationFilePath.size() <= _MAX_PATH, "Application path longer than expected");
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AZ_Assert(applicationFilePath.size() <= AZ_MAX_PATH_LEN, "Application path longer than expected");
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qstrcpy(m_applicationFilePath, applicationFilePath.c_str());
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// load all application entities, if present:
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+5
-5
@@ -24,7 +24,7 @@ namespace LegacyFramework
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{
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struct ApplicationDesc
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{
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HMODULE m_applicationModule; // only necessary if you want to attach your application as a DLL plugin to another application, hosting it
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void* m_applicationModule; // only necessary if you want to attach your application as a DLL plugin to another application, hosting it
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bool m_enableGUI; // false if you want none of the QT or GUI functionality to exist. You cannot use project manager if you do this.
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bool m_enableGridmate; // false if you want to not activate the network communications module.
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bool m_enablePerforce; // false if you want to not activate perforce SCM integration. note that this will eventually become a plugin anyway
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@@ -35,7 +35,7 @@ namespace LegacyFramework
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int m_argc;
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char** m_argv;
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char m_applicationName[_MAX_PATH];
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char m_applicationName[AZ_MAX_PATH_LEN];
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ApplicationDesc(const char* name = "Application", int argc = 0, char** argv = nullptr);
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ApplicationDesc(const ApplicationDesc& other);
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@@ -65,7 +65,7 @@ namespace LegacyFramework
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virtual bool IsRunningInGUIMode() { return m_desc.m_enableGUI; }
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virtual bool RequiresGameProject() { return m_desc.m_enableProjectManager; }
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virtual bool ShouldRunAssetProcessor() { return m_desc.m_shouldRunAssetProcessor; }
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virtual HMODULE GetMainModule();
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virtual void* GetMainModule();
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virtual const char* GetApplicationName();
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virtual const char* GetApplicationModule();
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virtual const char* GetApplicationDirectory();
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@@ -131,11 +131,11 @@ namespace LegacyFramework
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void CreateApplicationComponent();
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void SaveApplicationEntity();
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char m_applicationModule[_MAX_PATH];
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char m_applicationModule[AZ_MAX_PATH_LEN];
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int m_desiredExitCode;
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bool m_isPrimary;
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volatile bool m_abortRequested; // if you CTRL+C in a console app, this becomes true. its up to you to check...
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char m_applicationFilePath[_MAX_PATH];
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char m_applicationFilePath[AZ_MAX_PATH_LEN];
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ApplicationDesc m_desc;
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AzFramework::CommandLine* m_ptrCommandLineParser;
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};
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-26
@@ -48,32 +48,6 @@ namespace AzToolsFramework
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};
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}
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static QWindow* windowForWidget(const QWidget* widget)
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{
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QWindow* window = widget->windowHandle();
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if (window)
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{
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return window;
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}
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const QWidget* nativeParent = widget->nativeParentWidget();
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if (nativeParent)
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{
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return nativeParent->windowHandle();
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}
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return 0;
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}
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HWND getHWNDForWidget(const QWidget* widget)
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{
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QWindow* window = windowForWidget(widget);
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if (window && window->handle())
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{
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QPlatformNativeInterface* itf = QGuiApplication::platformNativeInterface();
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return static_cast<HWND>(itf->nativeResourceForWindow(QByteArrayLiteral("handle"), window));
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}
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return 0;
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}
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bool GetOverwritePromptResult(QWidget* pParentWidget, const char* assetNameToOvewrite)
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{
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OverwritePromptDialog dlg(pParentWidget);
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@@ -51,9 +51,6 @@ namespace AzToolsFramework
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// ------------------------------------------------ DESCRIPTOR STRUCTS ----------------------------------------------------
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// ------------------------------------------------------------------------------------------------------------------------
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// helper function:
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HWND getHWNDForWidget(const QWidget* widget);
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struct HotkeyDescription
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{
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enum Scope
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+1
@@ -7,6 +7,7 @@
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#pragma once
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#include <AzCore/Memory/Memory.h>
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#include <AzCore/std/function/function_template.h>
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#include <AzCore/std/containers/unordered_map.h>
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#include <QPointer>
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