Builds Windows nounity and unity

Builds Linux nounity and unity

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-07-16 13:13:59 -07:00
parent 032a35e495
commit 7c9653087d
45 changed files with 77 additions and 146 deletions
@@ -10,6 +10,7 @@
#if !defined(Q_MOC_RUN)
#include <AzCore/PlatformIncl.h>
#include <QMainWindow>
#include <AzCore/Math/Guid.h>
#endif
namespace AzToolsFramework
@@ -19,6 +19,7 @@
#include <AssetImporterDocument.h>
#include <AzCore/std/smart_ptr/shared_ptr.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzCore/Math/Guid.h>
#endif
namespace AZStd
@@ -14,10 +14,7 @@
#include "AssetImporterPlugin.h"
#if defined(AZ_PLATFORM_WINDOWS)
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include <AzCore/PlatformIncl.h>
#include <AzCore/Memory/SystemAllocator.h>
PLUGIN_API IPlugin* CreatePluginInstance(PLUGIN_INIT_PARAM* pInitParam)
@@ -158,7 +158,7 @@ namespace DrawingPrimitives
char format[16] = "";
sprintf_s(format, "%%.%df", rulerPrecision);
azsprintf(format, "%%.%df", rulerPrecision);
const int height = options.m_rect.height();
const int top = options.m_rect.top();