Convert automated tests related to content and unused levels (#7416)
* Convert automated tests related to content/WaterSample level/Physics's Base level Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Fix nits Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Add missing .prefab level file Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Fix nits Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Convert Blast tests Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Convert scripting tests Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Remove useless comments Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Revert Collider_AddColliderComponent change until prefab error message bug fixed Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
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@@ -53,10 +53,12 @@ def CharacterController_SwitchLevels():
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import os
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import sys
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from editor_python_test_tools.utils import Report
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from editor_python_test_tools.utils import TestHelper as helper
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import azlmbr.legacy.general as general
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import azlmbr.bus
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import editor_python_test_tools.hydra_editor_utils as hydra
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# Constants
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WAIT_FOR_ERRORS = 3.0
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@@ -77,7 +79,7 @@ def CharacterController_SwitchLevels():
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helper.exit_game_mode(Tests.level1_exit_game_mode)
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# 2.1) Load level 2 (empty level)
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helper.open_level("Physics", "Base")
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hydra.open_base_level()
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# 2.2) Enter game mode
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helper.enter_game_mode(Tests.level2_enter_game_mode)
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