Convert automated tests related to content and unused levels (#7416)
* Convert automated tests related to content/WaterSample level/Physics's Base level Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Fix nits Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Add missing .prefab level file Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Fix nits Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Convert Blast tests Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Convert scripting tests Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Remove useless comments Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> * Revert Collider_AddColliderComponent change until prefab error message bug fixed Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
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@@ -14,7 +14,7 @@ import azlmbr.math as math
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import azlmbr.asset as asset
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# Open a level (any level should work)
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editor.EditorToolsApplicationRequestBus(bus.Broadcast, 'OpenLevelNoPrompt', 'WaterSample')
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editor.EditorToolsApplicationRequestBus(bus.Broadcast, 'OpenLevelNoPrompt', 'Base')
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def GetSetCompareTest(component, path, assetId):
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# Test Get/Set (get old value, set new value, check that new value was set correctly)
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