Add a GetNumSamplesFromRegion function which returns the number of samples given a region and step size. Update Terrain Feature Processor to use this function to get the number of samples instead of computing num samples independently.
Signed-off-by: amzn-sj <srikkant@amazon.com>
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@@ -161,6 +161,10 @@ namespace AzFramework
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SurfacePointListFillCallback perPositionCallback,
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Sampler sampleFilter = Sampler::DEFAULT) const = 0;
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//! Returns the number of samples for a given region and step size.
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virtual AZStd::pair<size_t, size_t> GetNumSamplesFromRegion(const AZ::Aabb& inRegion,
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const AZ::Vector2& stepSize) const = 0;
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//! Given a region(aabb) and a step size, call the provided callback function with surface data corresponding to the
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//! coordinates in the region.
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virtual void ProcessHeightsFromRegion(const AZ::Aabb& inRegion,
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@@ -92,6 +92,8 @@ namespace UnitTest
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ProcessSurfaceWeightsFromListOfVector2, void(const AZStd::span<AZ::Vector2>&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler));
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MOCK_CONST_METHOD3(
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ProcessSurfacePointsFromListOfVector2, void(const AZStd::span<AZ::Vector2>&, AzFramework::Terrain::SurfacePointListFillCallback, Sampler));
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MOCK_CONST_METHOD2(
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GetNumSamplesFromRegion, AZStd::pair<size_t, size_t>(const AZ::Aabb&, const AZ::Vector2&));
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MOCK_CONST_METHOD4(
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ProcessHeightsFromRegion, void(const AZ::Aabb&, const AZ::Vector2&, AzFramework::Terrain::SurfacePointRegionFillCallback, Sampler));
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MOCK_CONST_METHOD4(
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