Fixes a few issues when using an engine name different from the default
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@@ -1,6 +1,6 @@
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{
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"engine_name": "@LY_VERSION_ENGINE_NAME@",
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"restricted": "@LY_VERSION_ENGINE_NAME@",
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"restricted": "o3de",
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"FileVersion": 1,
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"O3DEVersion": "@LY_VERSION_STRING@",
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"O3DECopyrightYear": @LY_VERSION_COPYRIGHT_YEAR@,
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