diff --git a/Code/LauncherUnified/launcher_generator.cmake b/Code/LauncherUnified/launcher_generator.cmake index fe0f5e1f85..b35493e55f 100644 --- a/Code/LauncherUnified/launcher_generator.cmake +++ b/Code/LauncherUnified/launcher_generator.cmake @@ -124,7 +124,7 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC # After ensuring that we correctly support DPI scaling, this should be switched to "PerMonitor" set_property(TARGET ${project_name}.GameLauncher APPEND PROPERTY VS_DPI_AWARE "OFF") if(LY_DEFAULT_PROJECT_PATH) - get_property(project_game_launcher_additional_args GLOBAL PROPERTY ${project_name}_GAMELAUNCHER_ADDITIONAL_VS_DEBUGGER_COMMAND_ARGUMENTS) + get_target_property(project_game_launcher_additional_args ${project_name} GAMELAUNCHER_ADDITIONAL_VS_DEBUGGER_COMMAND_ARGUMENTS) set_property(TARGET ${project_name}.GameLauncher APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS "--project-path=\"${LY_DEFAULT_PROJECT_PATH}\" ${project_game_launcher_additional_args}") endif() @@ -175,7 +175,7 @@ foreach(project_name project_path IN ZIP_LISTS LY_PROJECTS_TARGET_NAME LY_PROJEC ) if(LY_DEFAULT_PROJECT_PATH) - get_property(project_server_launcher_additional_args GLOBAL PROPERTY ${project_name}_SERVERLAUNCHER_ADDITIONAL_VS_DEBUGGER_COMMAND_ARGUMENTS) + get_target_property(project_server_launcher_additional_args ${project_name} SERVERLAUNCHER_ADDITIONAL_VS_DEBUGGER_COMMAND_ARGUMENTS) set_property(TARGET ${project_name}.ServerLauncher APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS "--project-path=\"${LY_DEFAULT_PROJECT_PATH}\" ${project_server_launcher_additional_args}") endif()