From 781769b0125c40fe0544ae52fac91c7653c70bad Mon Sep 17 00:00:00 2001 From: puvvadar Date: Wed, 16 Feb 2022 15:31:58 -0800 Subject: [PATCH] Clang format MathStringConversions.h Signed-off-by: puvvadar --- .../AzCore/Math/MathStringConversions.h | 74 ++++++++++++++++--- 1 file changed, 63 insertions(+), 11 deletions(-) diff --git a/Code/Framework/AzCore/AzCore/Math/MathStringConversions.h b/Code/Framework/AzCore/AzCore/Math/MathStringConversions.h index 3f52abf8ab..f4861eba3f 100644 --- a/Code/Framework/AzCore/AzCore/Math/MathStringConversions.h +++ b/Code/Framework/AzCore/AzCore/Math/MathStringConversions.h @@ -23,7 +23,7 @@ namespace AZ class Vector2; class Vector3; class Vector4; -} +} // namespace AZ namespace AZStd { @@ -54,13 +54,65 @@ namespace AZStd //! Prints a Color as four unsigned ints representing RGBA. void to_string(string& str, const AZ::Color& value); - inline AZStd::string to_string(const AZ::Vector2& val) { AZStd::string str; to_string(str, val); return str; } - inline AZStd::string to_string(const AZ::Vector3& val) { AZStd::string str; to_string(str, val); return str; } - inline AZStd::string to_string(const AZ::Vector4& val) { AZStd::string str; to_string(str, val); return str; } - inline AZStd::string to_string(const AZ::Quaternion& val) { AZStd::string str; to_string(str, val); return str; } - inline AZStd::string to_string(const AZ::Matrix3x3& val) { AZStd::string str; to_string(str, val); return str; } - inline AZStd::string to_string(const AZ::Matrix4x4& val) { AZStd::string str; to_string(str, val); return str; } - inline AZStd::string to_string(const AZ::Transform& val) { AZStd::string str; to_string(str, val); return str; } - inline AZStd::string to_string(const AZ::Aabb& val) { AZStd::string str; to_string(str, val); return str; } - inline AZStd::string to_string(const AZ::Color& val) { AZStd::string str; to_string(str, val); return str; } -} + inline AZStd::string to_string(const AZ::Vector2& val) + { + AZStd::string str; + to_string(str, val); + return str; + } + + inline AZStd::string to_string(const AZ::Vector3& val) + { + AZStd::string str; + to_string(str, val); + return str; + } + + inline AZStd::string to_string(const AZ::Vector4& val) + { + AZStd::string str; + to_string(str, val); + return str; + } + + inline AZStd::string to_string(const AZ::Quaternion& val) + { + AZStd::string str; + to_string(str, val); + return str; + } + + inline AZStd::string to_string(const AZ::Matrix3x3& val) + { + AZStd::string str; + to_string(str, val); + return str; + } + + inline AZStd::string to_string(const AZ::Matrix4x4& val) + { + AZStd::string str; + to_string(str, val); + return str; + } + inline AZStd::string to_string(const AZ::Transform& val) + { + AZStd::string str; + to_string(str, val); + return str; + } + + inline AZStd::string to_string(const AZ::Aabb& val) + { + AZStd::string str; + to_string(str, val); + return str; + } + + inline AZStd::string to_string(const AZ::Color& val) + { + AZStd::string str; + to_string(str, val); + return str; + } +} // namespace AZStd