Add some debug rendering options. (#4950)
* [WIP] Adding rendering options Signed-off-by: rhhong <rhhong@amazon.com> * code review feedback. Also add the renderflag as qsettings. Signed-off-by: rhhong <rhhong@amazon.com> * fix broken test Signed-off-by: rhhong <rhhong@amazon.com> * fix linux build Signed-off-by: rhhong <rhhong@amazon.com>
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@@ -85,9 +85,6 @@ namespace EMotionFX
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/// Detach from parent entity, if attached.
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virtual void DetachFromEntity() {}
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/// Enables debug-drawing of the actor's root.
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virtual void DebugDrawRoot(bool /*enable*/) {}
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/// Enables rendering of the actor.
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virtual bool GetRenderCharacter() const = 0;
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virtual void SetRenderCharacter(bool enable) = 0;
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