Add some debug rendering options. (#4950)

* [WIP] Adding rendering options

Signed-off-by: rhhong <rhhong@amazon.com>

* code review feedback. Also add the renderflag as qsettings.

Signed-off-by: rhhong <rhhong@amazon.com>

* fix broken test

Signed-off-by: rhhong <rhhong@amazon.com>

* fix linux build

Signed-off-by: rhhong <rhhong@amazon.com>
This commit is contained in:
Roman
2021-10-26 01:59:02 -07:00
committed by GitHub
parent 7ab0871327
commit 77d02ea657
23 changed files with 759 additions and 195 deletions
@@ -85,9 +85,6 @@ namespace EMotionFX
/// Detach from parent entity, if attached.
virtual void DetachFromEntity() {}
/// Enables debug-drawing of the actor's root.
virtual void DebugDrawRoot(bool /*enable*/) {}
/// Enables rendering of the actor.
virtual bool GetRenderCharacter() const = 0;
virtual void SetRenderCharacter(bool enable) = 0;