Updated network property behavior context category so they are grouped nicer in the Script Canvas palette

This commit is contained in:
Gene Walters
2021-05-12 20:45:58 -07:00
parent 2bc080b8ad
commit 77899c5d96
2 changed files with 10 additions and 8 deletions
@@ -80,13 +80,13 @@ namespace Multiplayer
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<HostId>("HostId");
behaviorContext->Class<NetEntityId>("NetEntityId");
behaviorContext->Class<NetComponentId>("NetComponentId");
behaviorContext->Class<PropertyIndex>("PropertyIndex");
behaviorContext->Class<RpcIndex> ("RpcIndex");
behaviorContext->Class<ClientInputId> ("ClientInputId");
behaviorContext->Class<HostFrameId> ("HostFrameId");
behaviorContext->Class<HostId>();
behaviorContext->Class<NetEntityId>();
behaviorContext->Class<NetComponentId>();
behaviorContext->Class<PropertyIndex>();
behaviorContext->Class<RpcIndex>();
behaviorContext->Class<ClientInputId>();
behaviorContext->Class<HostFrameId>();
}
MultiplayerComponent::Reflect(context);