Editor code: tidy up BOOLs,NULLs and overrides pt6.

A few 'typedefs' replaced by 'using's
This shouldn't have any functional changes at all, just c++17 modernization
It's a part 6 of a split #2847

Signed-off-by: Nemerle <nemerle5+git@gmail.com>
This commit is contained in:
Nemerle
2021-08-05 16:52:43 +02:00
parent 7404622b48
commit 769fd78189
32 changed files with 136 additions and 136 deletions
+19 -19
View File
@@ -160,45 +160,45 @@ public:
}
}
~EngineConnectionListener()
~EngineConnectionListener() override
{
AzFramework::AssetSystemInfoBus::Handler::BusDisconnect();
AzFramework::EngineConnectionEvents::Bus::Handler::BusDisconnect();
}
public:
virtual void Connected([[maybe_unused]] AzFramework::SocketConnection* connection)
void Connected([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Connected;
}
virtual void Connecting([[maybe_unused]] AzFramework::SocketConnection* connection)
void Connecting([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Connecting;
}
virtual void Listening([[maybe_unused]] AzFramework::SocketConnection* connection)
void Listening([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Listening;
}
virtual void Disconnecting([[maybe_unused]] AzFramework::SocketConnection* connection)
void Disconnecting([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Disconnecting;
}
virtual void Disconnected([[maybe_unused]] AzFramework::SocketConnection* connection)
void Disconnected([[maybe_unused]] AzFramework::SocketConnection* connection) override
{
m_state = EConnectionState::Disconnected;
}
virtual void AssetCompilationSuccess(const AZStd::string& assetPath) override
void AssetCompilationSuccess(const AZStd::string& assetPath) override
{
m_lastAssetProcessorTask = assetPath;
}
virtual void AssetCompilationFailed(const AZStd::string& assetPath) override
void AssetCompilationFailed(const AZStd::string& assetPath) override
{
m_failedJobs.insert(assetPath);
}
virtual void CountOfAssetsInQueue(const int& count) override
void CountOfAssetsInQueue(const int& count) override
{
m_pendingJobsCount = count;
}
@@ -298,7 +298,7 @@ MainWindow::MainWindow(QWidget* parent)
, m_undoStateAdapter(new UndoStackStateAdapter(this))
, m_keyboardCustomization(nullptr)
, m_activeView(nullptr)
, m_settings("O3DE", "O3DE")
, m_settings("O3DE", "O3DE")
, m_toolbarManager(new ToolbarManager(m_actionManager, this))
, m_assetImporterManager(new AssetImporterManager(this))
, m_levelEditorMenuHandler(new LevelEditorMenuHandler(this, m_viewPaneManager, m_settings))
@@ -573,7 +573,7 @@ void MainWindow::closeEvent(QCloseEvent* event)
if (GetIEditor()->GetDocument())
{
GetIEditor()->GetDocument()->SetModifiedFlag(FALSE);
GetIEditor()->GetDocument()->SetModifiedFlag(false);
GetIEditor()->GetDocument()->SetModifiedModules(eModifiedNothing);
}
// Close all edit panels.
@@ -581,7 +581,7 @@ void MainWindow::closeEvent(QCloseEvent* event)
GetIEditor()->GetObjectManager()->EndEditParams();
// force clean up of all deferred deletes, so that we don't have any issues with windows from plugins not being deleted yet
qApp->sendPostedEvents(0, QEvent::DeferredDelete);
qApp->sendPostedEvents(nullptr, QEvent::DeferredDelete);
QMainWindow::closeEvent(event);
}
@@ -1243,7 +1243,7 @@ void MainWindow::OnEditorNotifyEvent(EEditorNotifyEvent ev)
auto cryEdit = CCryEditApp::instance();
if (cryEdit)
{
cryEdit->SetEditorWindowTitle(0, AZ::Utils::GetProjectName().c_str(), GetIEditor()->GetGameEngine()->GetLevelName());
cryEdit->SetEditorWindowTitle(nullptr, AZ::Utils::GetProjectName().c_str(), GetIEditor()->GetGameEngine()->GetLevelName());
}
}
break;
@@ -1252,7 +1252,7 @@ void MainWindow::OnEditorNotifyEvent(EEditorNotifyEvent ev)
auto cryEdit = CCryEditApp::instance();
if (cryEdit)
{
cryEdit->SetEditorWindowTitle(0, AZ::Utils::GetProjectName().c_str(), 0);
cryEdit->SetEditorWindowTitle(nullptr, AZ::Utils::GetProjectName().c_str(), nullptr);
}
}
break;
@@ -1351,8 +1351,8 @@ void MainWindow::ResetAutoSaveTimers(bool bForceInit)
{
delete m_autoRemindTimer;
}
m_autoSaveTimer = 0;
m_autoRemindTimer = 0;
m_autoSaveTimer = nullptr;
m_autoRemindTimer = nullptr;
if (bForceInit)
{
@@ -1389,7 +1389,7 @@ void MainWindow::ResetBackgroundUpdateTimer()
if (m_backgroundUpdateTimer)
{
delete m_backgroundUpdateTimer;
m_backgroundUpdateTimer = 0;
m_backgroundUpdateTimer = nullptr;
}
ICVar* pBackgroundUpdatePeriod = gEnv->pConsole->GetCVar("ed_backgroundUpdatePeriod");
@@ -1435,7 +1435,7 @@ void MainWindow::OnRefreshAudioSystem()
if (QString::compare(sLevelName, "Untitled", Qt::CaseInsensitive) == 0)
{
// Rather pass NULL to indicate that no level is loaded!
// Rather pass nullptr to indicate that no level is loaded!
sLevelName = QString();
}
@@ -1868,7 +1868,7 @@ QWidget* MainWindow::CreateToolbarWidget(int actionId)
break;
case ID_TOOLBAR_WIDGET_SPACER_RIGHT:
w = CreateSpacerRightWidget();
break;
break;
default:
qWarning() << Q_FUNC_INFO << "Unknown id " << actionId;
return nullptr;