Fixes audio crash and issues w/ audio playback (#1633)
This was caused by the main thread audio update not being called all the time, especially Editor Game mode. The crash was due to main thread containers not being processed and emptied of their requests. Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
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@@ -1823,11 +1823,6 @@ void CSystem::CreateSystemVars()
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"1 - CryPak preserves file name casing\n"
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"Default is 1");
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REGISTER_CVAR2("sys_deferAudioUpdateOptim", &g_cvars.sys_deferAudioUpdateOptim, 1, VF_NULL,
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"0 - disable optimisation\n"
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"1 - enable optimisation\n"
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"Default is 1");
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m_sysNoUpdate = REGISTER_INT("sys_noupdate", 0, VF_CHEAT,
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"Toggles updating of system with sys_script_debugger.\n"
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"Usage: sys_noupdate [0/1]\n"
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