Integrating latest 47acbe8
This commit is contained in:
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
// script canvas
|
||||
#include <ScriptCanvas/Core/Nodeable.h>
|
||||
#include <ScriptCanvas/Core/NodeableNode.h>
|
||||
#include <ScriptCanvas/CodeGen/NodeableCodegen.h>
|
||||
#include <StartingPointInput/InputEventNotificationBus.h>
|
||||
|
||||
#include <Source/InputHandlerNodeable.generated.h>
|
||||
|
||||
namespace StartingPointInput
|
||||
{
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Input handles raw input from any source and outputs Pressed, Held, and Released input events
|
||||
class InputHandlerNodeable
|
||||
: public ScriptCanvas::Nodeable
|
||||
, protected InputEventNotificationBus::Handler
|
||||
{
|
||||
SCRIPTCANVAS_NODE(InputHandlerNodeable)
|
||||
|
||||
public:
|
||||
InputHandlerNodeable() = default;
|
||||
virtual ~InputHandlerNodeable();
|
||||
InputHandlerNodeable(const InputHandlerNodeable&) = default;
|
||||
InputHandlerNodeable& operator=(const InputHandlerNodeable&) = default;
|
||||
|
||||
void ConnectEvent(AZStd::string eventName);
|
||||
|
||||
protected:
|
||||
void OnDeactivate() override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// InputEventNotificationBus::Handler
|
||||
void OnPressed(float value) override;
|
||||
void OnHeld(float value) override;
|
||||
void OnReleased(float value) override;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user