Integrating latest 47acbe8
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@@ -24,6 +24,7 @@
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#include <ScriptEvents/ScriptEventsBus.h>
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#include <ScriptEvents/ScriptEventSystem.h>
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#include <ScriptEvents/ScriptEvent.h>
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#if defined(SCRIPTEVENTS_EDITOR)
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@@ -55,13 +56,24 @@ namespace ScriptEventsEditor
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return assetPtr;
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}
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void ScriptEventAssetHandler::InitAsset(const AZ::Data::Asset<AZ::Data::AssetData>& asset, bool loadStageSucceeded, bool isReload)
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{
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AssetHandler::InitAsset(asset, loadStageSucceeded, isReload);
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if (loadStageSucceeded && !isReload)
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{
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const ScriptEvents::ScriptEvent& definition = asset.GetAs<ScriptEvents::ScriptEventsAsset>()->m_definition;
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AZStd::intrusive_ptr<ScriptEvents::Internal::ScriptEventRegistration> scriptEvent;
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ScriptEvents::ScriptEventBus::BroadcastResult(scriptEvent, &ScriptEvents::ScriptEventRequests::RegisterScriptEvent, asset.GetId(), definition.GetVersion());
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}
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}
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AZ::Data::AssetHandler::LoadResult ScriptEventAssetHandler::LoadAssetData(
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const AZ::Data::Asset<AZ::Data::AssetData>& asset,
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const AZ::Data::Asset<AZ::Data::AssetData>& asset,
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AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
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const AZ::Data::AssetFilterCB& assetLoadFilterCB)
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{
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AZ::Data::AssetHandler::LoadResult loadedData =
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AzFramework::GenericAssetHandler<ScriptEvents::ScriptEventsAsset>::LoadAssetData(asset, stream, assetLoadFilterCB);
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AZ::Data::AssetHandler::LoadResult loadedData = loadedData = AzFramework::GenericAssetHandler<ScriptEvents::ScriptEventsAsset>::LoadAssetData(asset, stream, assetLoadFilterCB);
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if (loadedData == AZ::Data::AssetHandler::LoadResult::LoadComplete)
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{
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