Integrating latest 47acbe8

This commit is contained in:
alexpete
2021-03-25 13:57:57 -07:00
parent 448c549698
commit 75dc720198
10312 changed files with 2711566 additions and 671451 deletions
@@ -192,10 +192,10 @@ namespace UnitTest
{
auto actor = AZStd::make_unique<ActorHelper>("actor_test");
auto meshNodeIndex = actor->AddJoint(meshNodeName);
actor->SetMesh(lodLevel, meshNodeIndex, CreateEMotionFXMesh(meshNodeIndex, meshVertices, meshIndices, meshSkinningInfo, meshUVs, meshClothData));
actor->SetMesh(lodLevel, meshNodeIndex, CreateEMotionFXMesh(meshVertices, meshIndices, meshSkinningInfo, meshUVs, meshClothData));
actor->FinishSetup();
actorComponent->OnAssetReady(CreateAssetFromActor(AZStd::move(actor)));
actorComponent->SetActorAsset(CreateAssetFromActor(AZStd::move(actor)));
}
EXPECT_TRUE(clothComponent->GetClothComponentMesh() != nullptr);