Integrating latest 47acbe8

This commit is contained in:
alexpete
2021-03-25 13:57:57 -07:00
parent 448c549698
commit 75dc720198
10312 changed files with 2711566 additions and 671451 deletions
@@ -13,9 +13,11 @@
#include <lz4.h>
#include <AzCore/UnitTest/TestTypes.h>
#include <MultiplayerCompression/MultiplayerCompressionBus.h>
#include <LZ4Compressor.h>
#include <AzCore/Compression/Compression.h>
#include <AzNetworking/DataStructures/ByteBuffer.h>
#include <AzNetworking/Serialization/NetworkInputSerializer.h>
#include <AzTest/AzTest.h>
class MultiplayerCompressionTest
@@ -23,8 +25,6 @@ class MultiplayerCompressionTest
{
protected:
static const int MAX_BUFFER_SIZE = 512;
void SetUp() override
{
AllocatorsTestFixture::SetUp();
@@ -38,30 +38,24 @@ protected:
TEST_F(MultiplayerCompressionTest, MultiplayerCompression_CompressTest)
{
// [SPEC-3870] Revisit this test once higher level layers are implemented to see if it can be repurposed
/*
GridMate::WriteBufferDynamic wb(AzNetworking::EndianType::IgnoreEndian);
AzNetworking::UdpPacketEncodingBuffer buffer;
buffer.Resize(buffer.GetCapacity());
// Setup and marshal a highly compressable buffer for LZ4
AZStd::chrono::system_clock::time_point startTime = AZStd::chrono::system_clock::now();
GridMate::Marshaler<int> marshaler;
for (int i = 0; i < MAX_BUFFER_SIZE; ++i)
{
marshaler.Marshal(wb, 1);
}
const AZ::u64 marshalTime = (AZStd::chrono::system_clock::now() - startTime).count();
memset(buffer.GetBuffer(), 255, buffer.GetCapacity());
size_t maxCompressedSize = wb.Size() + 32U;
size_t maxCompressedSize = buffer.GetSize() + 32U;
size_t compressedSize = -1;
size_t uncompressedSize = -1;
size_t consumedSize = -1;
char* pCompressedBuffer = new char[maxCompressedSize];
char* pDecompressedBuffer = new char[wb.Size()];
char* pDecompressedBuffer = new char[buffer.GetSize()];
//Run and test compress
MultiplayerCompression::LZ4Compressor lz4Compressor;
startTime = AZStd::chrono::system_clock::now();
AzNetworking::CompressorError compressStatus = lz4Compressor.Compress(wb.Get(), wb.Size(), pCompressedBuffer, maxCompressedSize, compressedSize);
AzNetworking::CompressorError compressStatus = lz4Compressor.Compress(buffer.GetBuffer(), buffer.GetSize(), pCompressedBuffer, maxCompressedSize, compressedSize);
const AZ::u64 compressTime = (AZStd::chrono::system_clock::now() - startTime).count();
ASSERT_TRUE(compressStatus == AzNetworking::CompressorError::Ok);
@@ -69,24 +63,13 @@ TEST_F(MultiplayerCompressionTest, MultiplayerCompression_CompressTest)
//Run and test decompress
startTime = AZStd::chrono::system_clock::now();
AzNetworking::CompressorError decompressStatus = lz4Compressor.Decompress(pCompressedBuffer, compressedSize, pDecompressedBuffer, wb.Size(), consumedSize, uncompressedSize);
AzNetworking::CompressorError decompressStatus = lz4Compressor.Decompress(pCompressedBuffer, compressedSize, pDecompressedBuffer, buffer.GetSize(), consumedSize, uncompressedSize);
const AZ::u64 decompressTime = (AZStd::chrono::system_clock::now() - startTime).count();
ASSERT_TRUE(decompressStatus == AzNetworking::CompressorError::Ok);
EXPECT_TRUE(uncompressedSize = wb.Size());
EXPECT_TRUE(memcmp(pDecompressedBuffer, wb.Get(), uncompressedSize) == 0);
EXPECT_TRUE(uncompressedSize = buffer.GetSize());
EXPECT_TRUE(memcmp(pDecompressedBuffer, buffer.GetBuffer(), uncompressedSize) == 0);
GridMate::ReadBuffer rb(GridMate::EndianType::IgnoreEndian, pDecompressedBuffer, wb.Size());
//Calculate unmarshal time for data's sake
startTime = AZStd::chrono::system_clock::now();
for (int i = 0; i < MAX_BUFFER_SIZE; ++i)
{
int testVal1;
marshaler.Unmarshal(testVal1, rb);
EXPECT_TRUE(testVal1 == 1);
}
const AZ::u64 unmarshalTime = (AZStd::chrono::system_clock::now() - startTime).count();
delete [] pCompressedBuffer;
@@ -95,15 +78,10 @@ TEST_F(MultiplayerCompressionTest, MultiplayerCompression_CompressTest)
//Expected [Profile]: Uncompressed Size: 2048 B Compressed Size: 21 B
AZ_TracePrintf("Multiplayer Compression Test", "Uncompressed Size:(%llu B) Compressed Size:(%llu B) \n", uncompressedSize, compressedSize);
//Expected [Profile]: Marshal Time : 84 mcs Unmarshal Time : 98 mcs Compress Time : 182 mcs Decompress Time : 7 mcs (times will vary with hardware)
AZ_TracePrintf("Multiplayer Compression Test", "Marshal Time:(%llu mcs) Unmarshal Time:(%llu mcs) Compress Time:(%llu mcs) Decompress Time:(%llu mcs) \n", marshalTime, unmarshalTime, compressTime, decompressTime);
*/
AZ_TracePrintf("Multiplayer Compression Test", "Compress Time:(%llu mcs) Decompress Time:(%llu mcs) \n", compressTime, decompressTime);
}
#if AZ_TRAIT_DISABLE_FAILED_MULTIPLAYER_COMPRESSION_TESTS
TEST_F(MultiplayerCompressionTest, DISABLED_MultiplayerCompression_OversizeTest)
#else
TEST_F(MultiplayerCompressionTest, MultiplayerCompression_OversizeTest)
#endif
{
size_t badInputSize = LZ4_MAX_INPUT_SIZE + 1;
size_t bufferSize = 4;
@@ -122,11 +100,7 @@ TEST_F(MultiplayerCompressionTest, MultiplayerCompression_OversizeTest)
delete [] pBuffer;
}
#if AZ_TRAIT_DISABLE_FAILED_MULTIPLAYER_COMPRESSION_TESTS
TEST_F(MultiplayerCompressionTest, DISABLED_MultiplayerCompressionTest_UndersizeTest)
#else
TEST_F(MultiplayerCompressionTest, MultiplayerCompressionTest_UndersizeTest)
#endif
{
size_t badInputSize = LZ4_MAX_INPUT_SIZE + 1;
size_t bufferSize = 4;