Integrating latest 47acbe8

This commit is contained in:
alexpete
2021-03-25 13:57:57 -07:00
parent 448c549698
commit 75dc720198
10312 changed files with 2711566 additions and 671451 deletions
@@ -57,7 +57,7 @@ namespace AZ
}
}
void AcesOutputTransformLutPass::SetupFrameGraphDependencies(RHI::FrameGraphInterface frameGraph, [[maybe_unused]] const RPI::PassScopeProducer& producer)
void AcesOutputTransformLutPass::SetupFrameGraphDependencies(RHI::FrameGraphInterface frameGraph)
{
DeclareAttachmentsToFrameGraph(frameGraph);
DeclarePassDependenciesToFrameGraph(frameGraph);
@@ -84,7 +84,7 @@ namespace AZ
frameGraph.SetEstimatedItemCount(1);
}
void AcesOutputTransformLutPass::CompileResources(const RHI::FrameGraphCompileContext& context, [[maybe_unused]] const RPI::PassScopeProducer& producer)
void AcesOutputTransformLutPass::CompileResources(const RHI::FrameGraphCompileContext& context)
{
AZ_Assert(m_shaderResourceGroup != nullptr, "AcesOutputTransformLutPass %s has a null shader resource group when calling FrameBeginInternal.", GetPathName().GetCStr());