Integrating latest 47acbe8
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@@ -57,7 +57,7 @@ namespace AZ
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}
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}
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void AcesOutputTransformLutPass::SetupFrameGraphDependencies(RHI::FrameGraphInterface frameGraph, [[maybe_unused]] const RPI::PassScopeProducer& producer)
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void AcesOutputTransformLutPass::SetupFrameGraphDependencies(RHI::FrameGraphInterface frameGraph)
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{
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DeclareAttachmentsToFrameGraph(frameGraph);
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DeclarePassDependenciesToFrameGraph(frameGraph);
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@@ -84,7 +84,7 @@ namespace AZ
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frameGraph.SetEstimatedItemCount(1);
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}
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void AcesOutputTransformLutPass::CompileResources(const RHI::FrameGraphCompileContext& context, [[maybe_unused]] const RPI::PassScopeProducer& producer)
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void AcesOutputTransformLutPass::CompileResources(const RHI::FrameGraphCompileContext& context)
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{
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AZ_Assert(m_shaderResourceGroup != nullptr, "AcesOutputTransformLutPass %s has a null shader resource group when calling FrameBeginInternal.", GetPathName().GetCStr());
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