Integrating latest 47acbe8
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@@ -63,7 +63,7 @@ namespace AZ
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{
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// platform specific shader build user configuration
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static constexpr char ConfigFileName[] = "AtomShaderCapabilities.json";
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static constexpr char ConfigPalFolder[] = "Assets/Config/Platform";
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static constexpr char ConfigPalFolder[] = "Config/Platform";
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AZStd::string assetRoot = ConfigPalFolder;
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if (MutateToFirstAbsoluteFolderThatExists(assetRoot, scanFoldersVector))
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{
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