Integrating latest 47acbe8

This commit is contained in:
alexpete
2021-03-25 13:57:57 -07:00
parent 448c549698
commit 75dc720198
10312 changed files with 2711566 additions and 671451 deletions
@@ -0,0 +1,177 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "StandaloneTools_precompiled.h"
#include <Source/Driller/Replica/ReplicaDataAggregatorConfigurationPanel.hxx>
#include <Source/Driller/Replica/moc_ReplicaDataAggregatorConfigurationPanel.cpp>
namespace Driller
{
////////////////////////////////////////////
// ReplicaDataAggregatorConfigurationPanel
////////////////////////////////////////////
ReplicaDataAggregatorConfigurationPanel::ReplicaDataAggregatorConfigurationPanel(ReplicaDataConfigurationSettings& configurationSettings)
: m_configurationSettings(configurationSettings)
{
setupUi(this);
InitUI();
connect(fpsSpinBox, SIGNAL(valueChanged(int)), SLOT(OnFPSChanged(int)));
connect(unitSelector, SIGNAL(currentIndexChanged(int)), SLOT(OnTypeChanged(int)));
connect(budgetSpinBox, SIGNAL(valueChanged(int)), SLOT(OnBudgetChanged(int)));
m_changeTimer.setInterval(500);
m_changeTimer.setSingleShot(true);
connect(&m_changeTimer, SIGNAL(timeout()), SLOT(OnTimeout()));
}
ReplicaDataAggregatorConfigurationPanel::~ReplicaDataAggregatorConfigurationPanel()
{
}
void ReplicaDataAggregatorConfigurationPanel::InitUI()
{
fpsSpinBox->setValue(m_configurationSettings.m_frameRate);
for (unsigned int i = 0; i < static_cast<int>(ReplicaDataConfigurationSettings::CDT_Max); ++i)
{
switch (static_cast<ReplicaDataConfigurationSettings::ConfigurationDisplayType>(i))
{
case ReplicaDataConfigurationSettings::CDT_Frame:
unitSelector->addItem("Bytes per Frame");
break;
case ReplicaDataConfigurationSettings::CDT_Second:
unitSelector->addItem("Bytes per Second");
break;
case ReplicaDataConfigurationSettings::CDT_Minute:
unitSelector->addItem("Bytes per Minute");
break;
default:
unitSelector->addItem("???");
AZ_Error("ReplicaDataAggregatorConfigurationPanel", false, "Unhandled unit given to ReplicaDataConfigurationSettings.");
break;
}
}
int displayConfiguration = static_cast<int>(m_configurationSettings.m_configurationDisplay);
if (displayConfiguration >= 0 && displayConfiguration < static_cast<int>(ReplicaDataConfigurationSettings::CDT_Max))
{
unitSelector->setCurrentIndex(displayConfiguration);
}
DisplayTypeDescriptor();
UpdateBudgetDisplay();
}
void ReplicaDataAggregatorConfigurationPanel::OnBudgetChanged(int value)
{
float budget = static_cast<float>(value);
switch (m_configurationSettings.m_configurationDisplay)
{
case ReplicaDataConfigurationSettings::CDT_Frame:
// Don't need to do anything on Seconds
break;
case ReplicaDataConfigurationSettings::CDT_Minute:
budget = budget / 60.0f;
// Fall through to the seconds.
case ReplicaDataConfigurationSettings::CDT_Second:
budget = budget / static_cast<float>(m_configurationSettings.m_frameRate);
break;
default:
AZ_Error("ReplicaDataAggregatorConfigurationPanel", false, "Unknown configuraiton display given.");
break;
}
m_configurationSettings.m_averageFrameBudget = static_cast<float>(budget);
m_changeTimer.start();
}
void ReplicaDataAggregatorConfigurationPanel::OnTypeChanged(int type)
{
if (type >= 0 && type < static_cast<int>(ReplicaDataConfigurationSettings::CDT_Max))
{
m_configurationSettings.m_configurationDisplay = static_cast<ReplicaDataConfigurationSettings::ConfigurationDisplayType>(type);
DisplayTypeDescriptor();
UpdateBudgetDisplay();
}
}
void ReplicaDataAggregatorConfigurationPanel::OnFPSChanged(int fps)
{
// We don't want the budget to change when we switch FPS
// but we may need to update the value we actually store.
// so we'll store the original value
int budget = budgetSpinBox->value();
m_configurationSettings.m_frameRate = fps;
// Then fake setting that value to recalculate using the
// new frame rate correctly.
OnBudgetChanged(budget);
}
void ReplicaDataAggregatorConfigurationPanel::OnTimeout()
{
emit ConfigurationChanged();
}
void ReplicaDataAggregatorConfigurationPanel::DisplayTypeDescriptor()
{
switch (m_configurationSettings.m_configurationDisplay)
{
case ReplicaDataConfigurationSettings::CDT_Frame:
unitLabel->setText("Frame");
break;
case ReplicaDataConfigurationSettings::CDT_Second:
unitLabel->setText("Second");
break;
case ReplicaDataConfigurationSettings::CDT_Minute:
unitLabel->setText("Minute");
break;
default:
unitLabel->setText("???");
AZ_Error("ReplicaDataAggregatorCOnfigurationPanel", false, "Unknown unit configuration.");
}
}
void ReplicaDataAggregatorConfigurationPanel::UpdateBudgetDisplay()
{
float displayValue = m_configurationSettings.m_averageFrameBudget;
switch (m_configurationSettings.m_configurationDisplay)
{
case ReplicaDataConfigurationSettings::CDT_Frame:
// Frame is good as is.
break;
case ReplicaDataConfigurationSettings::CDT_Minute:
// Multiply by 60 then let it fall through into the conversion to seconds.
displayValue *= 60;
case ReplicaDataConfigurationSettings::CDT_Second:
// For seconds, multiply the average frame budget, by the frame rate.
displayValue *= m_configurationSettings.m_frameRate;
break;
default:
AZ_Error("ReplicaDataAggregationConfigurationPanel", false, "Unknown configuration type given.");
}
budgetSpinBox->setValue(static_cast<int>(displayValue));
}
#undef TOSTRING
}