Integrating latest 47acbe8
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@@ -129,7 +129,6 @@ void ClearPlatformCVars(ISystem* pISystem)
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pISystem->GetIConsole()->ExecuteString("r_ShadersGL4 = 0");
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pISystem->GetIConsole()->ExecuteString("r_ShadersGLES3 = 0");
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pISystem->GetIConsole()->ExecuteString("r_ShadersOrbis = 0");
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pISystem->GetIConsole()->ExecuteString("r_ShadersDurango = 0");
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}
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bool IsLumberyardRunning()
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@@ -382,10 +381,6 @@ int main_wrapped(int argc, char* argv[])
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pISystem->GetIConsole()->ExecuteString(shaderTypeCommand.c_str());
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#if defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS)
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#if defined(TOOLS_SUPPORT_XENIA)
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#define AZ_RESTRICTED_SECTION SHADERCACHEGEN_CPP_SECTION_1
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#include AZ_RESTRICTED_FILE_EXPLICIT(ShaderCacheGen_cpp, xenia)
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#endif
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#if defined(TOOLS_SUPPORT_JASPER)
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#define AZ_RESTRICTED_SECTION SHADERCACHEGEN_CPP_SECTION_1
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#include AZ_RESTRICTED_FILE_EXPLICIT(ShaderCacheGen_cpp, jasper)
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