Integrating latest 47acbe8
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <SceneAPI/SceneCore/DataTypes/Rules/ICoordinateSystemRule.h>
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#include <SceneAPI/SceneData/SceneDataConfiguration.h>
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namespace AZ
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{
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class ReflectContext;
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}
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namespace AZ::SceneAPI::SceneData
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{
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class SCENE_DATA_CLASS CoordinateSystemRule
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: public DataTypes::ICoordinateSystemRule
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{
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public:
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AZ_RTTI(CoordinateSystemRule, "{53ECEEEA-C489-46DF-9FDB-05251AD960F4}", AZ::SceneAPI::DataTypes::ICoordinateSystemRule);
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AZ_CLASS_ALLOCATOR_DECL
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SCENE_DATA_API CoordinateSystemRule();
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SCENE_DATA_API ~CoordinateSystemRule() override = default;
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SCENE_DATA_API void UpdateCoordinateSystemConverter() override;
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SCENE_DATA_API void SetTargetCoordinateSystem(CoordinateSystem targetCoordinateSystem) override;
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SCENE_DATA_API CoordinateSystem GetTargetCoordinateSystem() const override;
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SCENE_DATA_API const CoordinateSystemConverter& GetCoordinateSystemConverter() const override { return m_coordinateSystemConverter; }
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static void Reflect(AZ::ReflectContext* context);
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SCENE_DATA_API static bool ConvertLegacyCoordinateSystemRule(AZ::SerializeContext& serializeContext,
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AZ::SerializeContext::DataElementNode& classElement);
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protected:
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CoordinateSystemConverter m_coordinateSystemConverter;
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CoordinateSystem m_targetCoordinateSystem;
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};
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} // namespace AZ::SceneAPI::SceneData
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