Integrating latest 47acbe8
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <gmock/gmock.h>
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#include <SceneAPI/SceneCore/DataTypes/GraphData/IBlendShapeData.h>
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namespace AZ::SceneAPI::DataTypes
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{
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class MockIBlendShapeData
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: public IBlendShapeData
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{
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public:
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MOCK_CONST_METHOD0(GetUsedControlPointCount, size_t());
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MOCK_CONST_METHOD1(GetControlPointIndex, int(int));
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MOCK_CONST_METHOD1(GetUsedPointIndexForControlPoint, int(int));
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MOCK_CONST_METHOD0(GetVertexCount, unsigned int());
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MOCK_CONST_METHOD0(GetFaceCount, unsigned int());
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MOCK_CONST_METHOD1(GetPosition, const AZ::Vector3&(unsigned int index));
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MOCK_CONST_METHOD1(GetNormal, const AZ::Vector3&(unsigned int index));
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MOCK_CONST_METHOD2(GetFaceVertexIndex, unsigned int(unsigned int face, unsigned int vertexIndex));
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};
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} // namespace AZ::SceneAPI::DataTypes
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <gmock/gmock.h>
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#include <SceneAPI/SceneCore/DataTypes/Rules/IBlendShapeRule.h>
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namespace AZ::SceneAPI::DataTypes { class IMockSceneNodeSelectionList; }
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namespace AZ::SceneAPI::DataTypes
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{
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class MockIBlendShapeRule
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: public IBlendShapeRule
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{
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public:
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ISceneNodeSelectionList& GetSceneNodeSelectionList() override
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{
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return const_cast<ISceneNodeSelectionList&>(static_cast<const MockIBlendShapeRule*>(this)->GetSceneNodeSelectionList());
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}
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MOCK_CONST_METHOD0(GetSceneNodeSelectionList, const ISceneNodeSelectionList&());
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};
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} // namespace AZ::SceneAPI::DataTypes
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