Integrating latest 47acbe8

This commit is contained in:
alexpete
2021-03-25 13:57:57 -07:00
parent 448c549698
commit 75dc720198
10312 changed files with 2711566 additions and 671451 deletions
@@ -17,9 +17,9 @@ namespace fbxsdk
{
class FbxScene;
}
#ifdef ASSET_IMPORTER_SDK_SUPPORTED_TRAIT
struct aiScene;
#endif
namespace AZ
{
@@ -32,9 +32,7 @@ namespace AZ
SceneWrapperBase() = default;
SceneWrapperBase(fbxsdk::FbxScene* fbxScene);
virtual ~SceneWrapperBase() = default;
#ifdef ASSET_IMPORTER_SDK_SUPPORTED_TRAIT
SceneWrapperBase(aiScene* aiScene);
#endif
virtual bool LoadSceneFromFile(const char* fileName);
virtual bool LoadSceneFromFile(const AZStd::string& fileName);
@@ -45,14 +43,10 @@ namespace AZ
virtual void Clear();
virtual fbxsdk::FbxScene* GetFbxScene() const;
#ifdef ASSET_IMPORTER_SDK_SUPPORTED_TRAIT
virtual const aiScene* GetAssImpScene() const;
#endif
fbxsdk::FbxScene* m_fbxScene = nullptr;
#ifdef ASSET_IMPORTER_SDK_SUPPORTED_TRAIT
const aiScene* m_assImpScene = nullptr;
#endif
static const char* s_defaultSceneName;
};