Integrating latest 47acbe8
This commit is contained in:
@@ -10,7 +10,6 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "ResourceCompilerScene_precompiled.h"
|
||||
#include <IRCLog.h>
|
||||
#include <ISceneConfig.h>
|
||||
#include <ISystem.h>
|
||||
@@ -43,13 +42,11 @@
|
||||
#include <RC/ResourceCompilerScene/Common/ContainerSettingsExporter.h>
|
||||
#include <RC/ResourceCompilerScene/Common/MeshExporter.h>
|
||||
#include <RC/ResourceCompilerScene/Common/MaterialExporter.h>
|
||||
#include <RC/ResourceCompilerScene/Common/WorldMatrixExporter.h>
|
||||
#include <RC/ResourceCompilerScene/Common/ColorStreamExporter.h>
|
||||
#include <RC/ResourceCompilerScene/Common/UVStreamExporter.h>
|
||||
#include <RC/ResourceCompilerScene/Common/SkeletonExporter.h>
|
||||
#include <RC/ResourceCompilerScene/Common/SkinWeightExporter.h>
|
||||
#include <RC/ResourceCompilerScene/Common/BlendShapeExporter.h>
|
||||
#include <RC/ResourceCompilerScene/Common/TouchBendingExporter.h>
|
||||
#include <RC/ResourceCompilerScene/SceneSerializationHandler.h>
|
||||
|
||||
#include <SceneAPI/SceneCore/Components/ExportingComponent.h>
|
||||
@@ -96,8 +93,6 @@ namespace AZ
|
||||
RegisterComponentDescriptor(SkeletonExporter::CreateDescriptor());
|
||||
RegisterComponentDescriptor(SkinWeightExporter::CreateDescriptor());
|
||||
RegisterComponentDescriptor(UVStreamExporter::CreateDescriptor());
|
||||
RegisterComponentDescriptor(WorldMatrixExporter::CreateDescriptor());
|
||||
RegisterComponentDescriptor(TouchBendingExporter::CreateDescriptor());
|
||||
}
|
||||
|
||||
AZ::ComponentTypeList RCToolApplication::GetRequiredSystemComponents() const
|
||||
@@ -375,6 +370,12 @@ namespace AZ
|
||||
result += SceneEvents::Process<SceneEvents::PreGenerateEventContext>(scene, platformIdentifier);
|
||||
AZ_TracePrintf(SceneAPI::Utilities::LogWindow, "Generating...\n");
|
||||
result += SceneEvents::Process<SceneEvents::GenerateEventContext>(scene, platformIdentifier);
|
||||
AZ_TracePrintf(SceneAPI::Utilities::LogWindow, "Generating LODs...\n");
|
||||
result += SceneEvents::Process<SceneEvents::GenerateLODEventContext>(scene, platformIdentifier);
|
||||
AZ_TracePrintf(SceneAPI::Utilities::LogWindow, "Generating additions...\n");
|
||||
result += SceneEvents::Process<SceneEvents::GenerateAdditionEventContext>(scene, platformIdentifier);
|
||||
AZ_TracePrintf(SceneAPI::Utilities::LogWindow, "Simplifing scene...\n");
|
||||
result += SceneEvents::Process<SceneEvents::GenerateSimplificationEventContext>(scene, platformIdentifier);
|
||||
AZ_TracePrintf(SceneAPI::Utilities::LogWindow, "Finalizing generation process.\n");
|
||||
result += SceneEvents::Process<SceneEvents::PostGenerateEventContext>(scene, platformIdentifier);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user