Integrating latest 47acbe8
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@@ -85,6 +85,7 @@ namespace AssetProcessorMessagesTests
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public:
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void SetUp() override
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{
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#if !AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS
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AssetUtilities::ResetGameName();
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m_temporarySourceDir = QDir(m_temporaryDir.path());
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@@ -165,10 +166,12 @@ namespace AssetProcessorMessagesTests
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});
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#endif // !AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS
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}
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void TearDown() override
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{
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#if !AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS
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QEventLoop eventLoop;
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QObject::connect(m_batchApplicationManager->m_connectionManager, &ConnectionManager::ReadyToQuit, &eventLoop, &QEventLoop::quit);
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@@ -179,6 +182,7 @@ namespace AssetProcessorMessagesTests
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m_assetSystemComponent->Deactivate();
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m_batchApplicationManager->Destroy();
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#endif // !AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS
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}
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void RunNetworkRequest(AZStd::function<void()> func) const
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@@ -222,7 +226,11 @@ namespace AssetProcessorMessagesTests
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AZStd::unique_ptr<AzFramework::AssetSystem::BaseAssetProcessorMessage> m_response;
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};
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#if AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS
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TEST_F(AssetProcessorMessages, DISABLED_All)
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#else
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TEST_F(AssetProcessorMessages, All)
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#endif // AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS
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{
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// Test that we can successfully send network messages and have them arrive for processing
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// For messages that have a response, it also verifies the response comes back
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@@ -300,7 +308,11 @@ namespace AssetProcessorMessagesTests
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});
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}
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#if AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS
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TEST_F(AssetProcessorMessages, DISABLED_GetUnresolvedProductReferences_Succeeds)
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#else
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TEST_F(AssetProcessorMessages, GetUnresolvedProductReferences_Succeeds)
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#endif // AZ_TRAIT_DISABLE_FAILED_ASSET_PROCESSOR_TESTS
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{
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using namespace AzToolsFramework::AssetDatabase;
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