Integrating latest 47acbe8
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@@ -31,6 +31,7 @@
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#include <AzFramework/Input/System/InputSystemComponent.h>
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#include <AzFramework/Platform/PlatformDefaults.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <AzFramework/Components/AzFrameworkConfigurationSystemComponent.h>
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#include <AzToolsFramework/Archive/ArchiveComponent.h>
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#include <AzToolsFramework/Asset/AssetDebugInfo.h>
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@@ -192,6 +193,7 @@ namespace AssetBundler
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for (auto iter = components.begin(); iter != components.end();)
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{
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if (*iter == azrtti_typeid<AzFramework::GameEntityContextComponent>() ||
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*iter == azrtti_typeid<AzFramework::AzFrameworkConfigurationSystemComponent>() ||
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*iter == azrtti_typeid<AzFramework::InputSystemComponent>() ||
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*iter == azrtti_typeid<AzFramework::DrillerNetworkAgentComponent>() ||
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*iter == azrtti_typeid<AZ::SliceSystemComponent>())
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