Integrating latest 47acbe8
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "ViewportManipulatorController.h"
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#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
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#include <AzToolsFramework/ViewportSelection/EditorInteractionSystemViewportSelectionRequestBus.h>
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#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
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#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
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#include <AzCore/Script/ScriptTimePoint.h>
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#include <QApplication>
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static const auto ManipulatorPriority = AzFramework::ViewportControllerPriority::High;
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static const auto InteractionPriority = AzFramework::ViewportControllerPriority::Low;
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namespace SandboxEditor
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{
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ViewportManipulatorControllerInstance::ViewportManipulatorControllerInstance(AzFramework::ViewportId viewport)
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: AzFramework::MultiViewportControllerInstanceInterface(viewport)
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{
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}
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AzToolsFramework::ViewportInteraction::MouseButton ViewportManipulatorControllerInstance::GetMouseButton(
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const AzFramework::InputChannel& inputChannel)
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{
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using AzToolsFramework::ViewportInteraction::MouseButton;
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using InputButton = AzFramework::InputDeviceMouse::Button;
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const auto& id = inputChannel.GetInputChannelId();
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if (id == InputButton::Left)
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{
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return MouseButton::Left;
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}
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if (id == InputButton::Middle)
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{
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return MouseButton::Middle;
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}
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if (id == InputButton::Right)
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{
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return MouseButton::Right;
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}
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return MouseButton::None;
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}
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bool ViewportManipulatorControllerInstance::IsMouseMove(const AzFramework::InputChannel& inputChannel)
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{
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return inputChannel.GetInputChannelId() == AzFramework::InputDeviceMouse::SystemCursorPosition;
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}
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AzToolsFramework::ViewportInteraction::KeyboardModifier ViewportManipulatorControllerInstance::GetKeyboardModifier(
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const AzFramework::InputChannel& inputChannel)
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{
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using AzToolsFramework::ViewportInteraction::KeyboardModifier;
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using Key = AzFramework::InputDeviceKeyboard::Key;
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const auto& id = inputChannel.GetInputChannelId();
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if (id == Key::ModifierAltL || id == Key::ModifierAltR)
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{
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return KeyboardModifier::Alt;
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}
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if (id == Key::ModifierCtrlL || id == Key::ModifierCtrlR)
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{
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return KeyboardModifier::Ctrl;
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}
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if (id == Key::ModifierShiftL || id == Key::ModifierShiftR)
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{
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return KeyboardModifier::Shift;
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}
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return KeyboardModifier::None;
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}
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bool ViewportManipulatorControllerInstance::HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
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{
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// We only care about manipulator and viewport interaction events
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if (event.m_priority != ManipulatorPriority && event.m_priority != InteractionPriority)
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{
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return false;
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}
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using InteractionBus = AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus;
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using namespace AzToolsFramework::ViewportInteraction;
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using AzFramework::InputChannel;
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bool interactionHandled = false;
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AZStd::optional<MouseButton> overrideButton;
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AZStd::optional<MouseEvent> eventType;
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if (IsMouseMove(event.m_inputChannel))
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{
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// Cache the ray trace results when doing manipulator interaction checks, no need to recalculate after
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if (event.m_priority == ManipulatorPriority)
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{
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QPoint screenPosition = QPoint();
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ViewportMouseCursorRequestBus::EventResult(
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screenPosition, GetViewportId(),
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&ViewportMouseCursorRequestBus::Events::ViewportCursorScreenPosition
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);
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m_state.m_mousePick.m_screenCoordinates = AzFramework::ScreenPoint{screenPosition.x(), screenPosition.y()};
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AZStd::optional<ProjectedViewportRay> ray;
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ViewportInteractionRequestBus::EventResult(
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ray, GetViewportId(),
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&ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay,
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screenPosition
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);
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if (ray.has_value())
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{
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m_state.m_mousePick.m_rayOrigin = ray.value().origin;
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m_state.m_mousePick.m_rayDirection = ray.value().direction;
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}
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}
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eventType = MouseEvent::Move;
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}
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else if (auto mouseButton = GetMouseButton(event.m_inputChannel); mouseButton != MouseButton::None)
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{
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overrideButton = mouseButton;
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if (event.m_inputChannel.GetState() == InputChannel::State::Began)
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{
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m_state.m_mouseButtons.m_mouseButtons |= static_cast<AZ::u32>(mouseButton);
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if (IsDoubleClick(mouseButton))
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{
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m_pendingDoubleClicks.erase(mouseButton);
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eventType = MouseEvent::DoubleClick;
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}
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else
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{
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m_pendingDoubleClicks[mouseButton] = m_curTime;
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eventType = MouseEvent::Down;
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}
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}
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else if (event.m_inputChannel.GetState() == InputChannel::State::Ended)
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{
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m_state.m_mouseButtons.m_mouseButtons &= ~static_cast<AZ::u32>(mouseButton);
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eventType = MouseEvent::Up;
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}
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}
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else if (auto keyboardModifier = GetKeyboardModifier(event.m_inputChannel); keyboardModifier != KeyboardModifier::None)
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{
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if (event.m_inputChannel.GetState() == InputChannel::State::Began || event.m_inputChannel.GetState() == InputChannel::State::Updated)
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{
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m_state.m_keyboardModifiers.m_keyModifiers |= static_cast<AZ::u32>(keyboardModifier);
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}
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else if (event.m_inputChannel.GetState() == InputChannel::State::Ended)
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{
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m_state.m_keyboardModifiers.m_keyModifiers &= ~static_cast<AZ::u32>(keyboardModifier);
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}
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}
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if (eventType)
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{
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MouseInteraction mouseInteraction = m_state;
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if (overrideButton)
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{
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mouseInteraction.m_mouseButtons.m_mouseButtons = static_cast<AZ::u32>(overrideButton.value());
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}
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MouseInteractionEvent mouseEvent = MouseInteractionEvent(mouseInteraction, eventType.value());
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// Depending on priority, we dispatch to either the manipulator or viewport interaction event
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const auto& targetInteractionEvent =
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event.m_priority == ManipulatorPriority
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? &InteractionBus::Events::InternalHandleMouseManipulatorInteraction
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: &InteractionBus::Events::InternalHandleMouseViewportInteraction;
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InteractionBus::EventResult(
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interactionHandled,
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AzToolsFramework::GetEntityContextId(),
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targetInteractionEvent,
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MouseInteractionEvent(AZStd::move(mouseInteraction), eventType.value()));
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}
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return interactionHandled;
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}
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void ViewportManipulatorControllerInstance::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
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{
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m_curTime = event.m_time;
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}
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bool ViewportManipulatorControllerInstance::IsDoubleClick(AzToolsFramework::ViewportInteraction::MouseButton button) const
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{
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auto clickIt = m_pendingDoubleClicks.find(button);
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if (clickIt == m_pendingDoubleClicks.end())
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{
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return false;
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}
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const double doubleClickThresholdMilliseconds = qApp->doubleClickInterval();
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return (m_curTime.GetMilliseconds() - clickIt->second.GetMilliseconds()) < doubleClickThresholdMilliseconds;
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}
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} //namespace SandboxEditor
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