Integrating latest 47acbe8
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@@ -165,7 +165,7 @@ namespace UnitTest
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void AzManipulatorTestFrameworkWorldSpaceBuilderTestFixture::MoveManipulatorAlongAxis(State& state)
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{
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// the initial starting position of the manipulator (in front of the camera)
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const auto initialPositionWorld = state.m_linearManipulator->GetPosition();
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const auto initialPositionWorld = state.m_linearManipulator->GetLocalPosition();
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// where the manipulator should end up (in front and to the left of the camera)
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const auto finalPositionWorld = AZ::Vector3(-10.0f, 50.0f, 0.0f);
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// perspective scale factor for manipulator distance to camera
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