Integrating latest 47acbe8

This commit is contained in:
alexpete
2021-03-25 13:57:57 -07:00
parent 448c549698
commit 75dc720198
10312 changed files with 2711566 additions and 671451 deletions
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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzFramework/Asset/AssetCatalogBus.h>
#include <AzFramework/Spawnable/Spawnable.h>
#include <AzFramework/Spawnable/SpawnableAssetHandler.h>
namespace AzFramework
{
class SpawnableSystemComponent
: public AZ::Component
, public AssetCatalogEventBus::Handler
{
public:
AZ_COMPONENT(SpawnableSystemComponent, "{12D0DA52-BB86-4AC3-8862-9493E0D0E207}");
inline static constexpr const char* RootSpawnableRegistryKey = "/Amazon/AzCore/Bootstrap/RootSpawnable";
SpawnableSystemComponent() = default;
SpawnableSystemComponent(const SpawnableSystemComponent&) = delete;
SpawnableSystemComponent(SpawnableSystemComponent&&) = delete;
SpawnableSystemComponent& operator=(const SpawnableSystemComponent&) = delete;
SpawnableSystemComponent& operator=(SpawnableSystemComponent&&) = delete;
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& services);
//
// AssetCatalogEventBus
//
void OnCatalogLoaded(const char* catalogFile) override;
protected:
void Activate() override;
void Deactivate() override;
SpawnableAssetHandler m_assetHandler;
AZ::Data::Asset<Spawnable> m_rootSpawnable;
bool m_rootSpawnableInitialized{ false };
};
} // namespace AzFramework