fixes for Android

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-20 19:40:13 -07:00
parent c07b9d31bf
commit 7558a3d233
6 changed files with 6 additions and 63 deletions
@@ -632,6 +632,9 @@ namespace AzFramework
static void CreateUserCache(const AZ::IO::FixedMaxPath& cacheUserPath, AZ::IO::FileIOBase& fileIoBase)
{
constexpr const char* userCachePathFilename{ "Cache" };
AZ::IO::FixedMaxPath userCachePath = cacheUserPath / userCachePathFilename;
#if AZ_TRAIT_OS_IS_HOST_OS_PLATFORM
// The number of max attempts ultimately dictates the number of Lumberyard instances that can run
// simultaneously. This should be a reasonably high number so that it doesn't artificially limit
// the number of instances (ex: parallel level exports via multiple Editor runs). It also shouldn't
@@ -640,9 +643,6 @@ namespace AzFramework
// 128 seems like a reasonable compromise.
constexpr int maxAttempts = 128;
constexpr const char* userCachePathFilename{ "Cache" };
AZ::IO::FixedMaxPath userCachePath = cacheUserPath / userCachePathFilename;
#if AZ_TRAIT_OS_IS_HOST_OS_PLATFORM
int attemptNumber;
for (attemptNumber = 0; attemptNumber < maxAttempts; ++attemptNumber)
{