Merge remote-tracking branch 'origin' into MultiplayerComponents
This commit is contained in:
@@ -13,6 +13,12 @@
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/Interface/Interface.h>
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#include <AzCore/std/string/string.h>
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namespace AZ
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{
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struct BehaviorParameter;
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}
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namespace AzToolsFramework
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{
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@@ -40,6 +46,8 @@ namespace AzToolsFramework
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};
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using GlobalFunctionCollection = AZStd::vector<GlobalFunction>;
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virtual void GetGlobalFunctionList(GlobalFunctionCollection& globalFunctionCollection) const = 0;
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virtual AZStd::string FetchPythonTypeName(const AZ::BehaviorParameter& param) = 0;
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};
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//! Interface to signal the phases for the Python virtual machine
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+3
-4
@@ -127,8 +127,7 @@ namespace AzToolsFramework
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ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
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worldSurfacePosition, viewportId,
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&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
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ViewportInteraction::QPointFromScreenPoint(
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mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates));
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mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates);
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AZ::Transform worldFromLocal;
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AZ::TransformBus::EventResult(worldFromLocal, GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
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@@ -402,10 +401,10 @@ namespace AzToolsFramework
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vertexIndex, localVertex);
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const AZ::Vector3 worldVertex = worldFromLocal.TransformPoint(AZ::AdaptVertexOut<Vertex>(localVertex));
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const QPoint screenPosition = GetScreenPosition(viewportId, worldVertex);
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const AzFramework::ScreenPoint screenPosition = GetScreenPosition(viewportId, worldVertex);
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// check if a vertex is inside the box select region
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if (editorBoxSelect.BoxRegion()->contains(screenPosition))
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if (editorBoxSelect.BoxRegion()->contains(ViewportInteraction::QPointFromScreenPoint(screenPosition)))
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{
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// see if vertexIndex is in active selection
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auto vertexIt = AZStd::find(
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+3
-6
@@ -103,8 +103,7 @@ namespace AzToolsFramework
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ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
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worldSurfacePosition, interaction.m_interactionId.m_viewportId,
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&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
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ViewportInteraction::QPointFromScreenPoint(
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interaction.m_mousePick.m_screenCoordinates));
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interaction.m_mousePick.m_screenCoordinates);
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m_startInternal = CalculateManipulationDataStart(
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worldFromLocalUniformScale, worldSurfacePosition, GetLocalPosition(),
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@@ -129,8 +128,7 @@ namespace AzToolsFramework
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ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
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worldSurfacePosition, interaction.m_interactionId.m_viewportId,
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&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
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ViewportInteraction::QPointFromScreenPoint(
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interaction.m_mousePick.m_screenCoordinates));
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interaction.m_mousePick.m_screenCoordinates);
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const GridSnapParameters gridSnapParams = GridSnapSettings(interaction.m_interactionId.m_viewportId);
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@@ -150,8 +148,7 @@ namespace AzToolsFramework
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ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
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worldSurfacePosition, interaction.m_interactionId.m_viewportId,
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&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
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ViewportInteraction::QPointFromScreenPoint(
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interaction.m_mousePick.m_screenCoordinates));
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interaction.m_mousePick.m_screenCoordinates);
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const GridSnapParameters gridSnapParams = GridSnapSettings(interaction.m_interactionId.m_viewportId);
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@@ -96,9 +96,7 @@ namespace AzToolsFramework
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// target templates of the other instances.
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for (auto& nestedInstance : instances)
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{
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PrefabUndoHelpers::RemoveLink(
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nestedInstance->GetTemplateId(), commonRootEntityOwningInstance->get().GetTemplateId(),
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nestedInstance->GetInstanceAlias(), nestedInstance->GetLinkId(), undoBatch.GetUndoBatch());
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RemoveLink(nestedInstance, commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch());
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}
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PrefabUndoHelpers::UpdatePrefabInstance(
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@@ -238,14 +236,9 @@ namespace AzToolsFramework
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// Retrieve the owning instance of the common root entity, which will be our new instance's parent instance.
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commonRootEntityOwningInstance = GetOwnerInstanceByEntityId(commonRootEntityId);
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if (!commonRootEntityOwningInstance)
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{
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AZ_Assert(
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false,
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"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided");
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return AZ::Failure(AZStd::string(
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"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided"));
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}
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AZ_Assert(
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commonRootEntityOwningInstance.has_value(),
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"Failed to create prefab : Couldn't get a valid owning instance for the common root entity of the enities provided");
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return AZ::Success();
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}
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@@ -287,6 +280,34 @@ namespace AzToolsFramework
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m_prefabUndoCache.Store(containerEntityId, AZStd::move(containerEntityDomAfter));
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}
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void PrefabPublicHandler::RemoveLink(
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AZStd::unique_ptr<Instance>& sourceInstance, TemplateId targetTemplateId, UndoSystem::URSequencePoint* undoBatch)
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{
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LinkReference nestedInstanceLink = m_prefabSystemComponentInterface->FindLink(sourceInstance->GetLinkId());
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AZ_Assert(
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nestedInstanceLink.has_value(),
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"A valid link was not found for one of the instances provided as input for the CreatePrefab operation.");
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PrefabDomReference nestedInstanceLinkDom = nestedInstanceLink->get().GetLinkDom();
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AZ_Assert(
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nestedInstanceLinkDom.has_value(),
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"A valid DOM was not found for the link corresponding to one of the instances provided as input for the "
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"CreatePrefab operation.");
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PrefabDomValueReference nestedInstanceLinkPatches =
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PrefabDomUtils::FindPrefabDomValue(nestedInstanceLinkDom->get(), PrefabDomUtils::PatchesName);
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AZ_Assert(
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nestedInstanceLinkPatches.has_value(),
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"A valid DOM for patches was not found for the link corresponding to one of the instances provided as input for the "
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"CreatePrefab operation.");
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PrefabDom patchesCopyForUndoSupport;
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patchesCopyForUndoSupport.CopyFrom(nestedInstanceLinkPatches->get(), patchesCopyForUndoSupport.GetAllocator());
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PrefabUndoHelpers::RemoveLink(
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sourceInstance->GetTemplateId(), targetTemplateId, sourceInstance->GetInstanceAlias(), sourceInstance->GetLinkId(),
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patchesCopyForUndoSupport, undoBatch);
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}
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PrefabOperationResult PrefabPublicHandler::SavePrefab(AZ::IO::Path filePath)
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{
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auto templateId = m_prefabSystemComponentInterface->GetTemplateIdFromFilePath(filePath.c_str());
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@@ -82,6 +82,16 @@ namespace AzToolsFramework
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const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
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UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId);
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/**
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* Removes the link between template of the sourceInstance and the template corresponding to targetTemplateId.
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*
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* \param sourceInstance The instance corresponding to the source template of the link to be removed.
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* \param targetTemplateId The id of the target template of the link to be removed.
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* \param undoBatch The undo batch to set as parent for this remove link action.
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*/
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void RemoveLink(
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AZStd::unique_ptr<Instance>& sourceInstance, TemplateId targetTemplateId, UndoSystem::URSequencePoint* undoBatch);
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/**
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* Given a list of entityIds, finds the prefab instance that owns the common root entity of the entityIds.
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*
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@@ -663,8 +663,9 @@ namespace AzToolsFramework
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newLink.SetSourceTemplateId(linkSourceId);
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newLink.SetInstanceName(instanceAlias.c_str());
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newLink.GetLinkDom().SetObject();
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newLink.GetLinkDom().AddMember(rapidjson::StringRef(PrefabDomUtils::SourceName),
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rapidjson::StringRef(sourceTemplate.GetFilePath().c_str()), newLink.GetLinkDom().GetAllocator());
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newLink.GetLinkDom().AddMember(
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rapidjson::StringRef(PrefabDomUtils::SourceName), rapidjson::StringRef(sourceTemplate.GetFilePath().c_str()),
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newLink.GetLinkDom().GetAllocator());
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if (linkPatch && linkPatch->get().IsArray() && !(linkPatch->get().Empty()))
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{
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@@ -113,7 +113,7 @@ namespace AzToolsFramework
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, m_sourceId(InvalidTemplateId)
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, m_instanceAlias("")
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, m_linkId(InvalidLinkId)
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, m_linkDom(PrefabDom())
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, m_linkPatches(PrefabDom())
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, m_linkStatus(LinkStatus::LINKSTATUS)
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{
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m_prefabSystemComponentInterface = AZ::Interface<PrefabSystemComponentInterface>::Get();
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@@ -124,7 +124,7 @@ namespace AzToolsFramework
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const TemplateId& targetId,
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const TemplateId& sourceId,
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const InstanceAlias& instanceAlias,
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PrefabDomReference linkDom,
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PrefabDomReference linkPatches,
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const LinkId linkId)
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{
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m_targetId = targetId;
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@@ -132,9 +132,9 @@ namespace AzToolsFramework
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m_instanceAlias = instanceAlias;
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m_linkId = linkId;
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if (linkDom.has_value())
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if (linkPatches.has_value())
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{
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m_linkDom = AZStd::move(linkDom->get());
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m_linkPatches = AZStd::move(linkPatches->get());
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}
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//if linkId is invalid, set as ADD
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@@ -193,7 +193,7 @@ namespace AzToolsFramework
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void PrefabUndoInstanceLink::AddLink()
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{
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m_linkId = m_prefabSystemComponentInterface->CreateLink(m_targetId, m_sourceId, m_instanceAlias, m_linkDom, m_linkId);
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m_linkId = m_prefabSystemComponentInterface->CreateLink(m_targetId, m_sourceId, m_instanceAlias, m_linkPatches, m_linkId);
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}
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void PrefabUndoInstanceLink::RemoveLink()
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@@ -101,7 +101,7 @@ namespace AzToolsFramework
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const TemplateId& targetId,
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const TemplateId& sourceId,
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const InstanceAlias& instanceAlias,
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PrefabDomReference linkDom = PrefabDomReference(),
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PrefabDomReference linkPatches = PrefabDomReference(),
|
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const LinkId linkId = InvalidLinkId);
|
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|
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void Undo() override;
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@@ -120,7 +120,7 @@ namespace AzToolsFramework
|
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InstanceAlias m_instanceAlias;
|
||||
|
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LinkId m_linkId;
|
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PrefabDom m_linkDom; //data for delete/update
|
||||
PrefabDom m_linkPatches; //data for delete/update
|
||||
LinkStatus m_linkStatus;
|
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|
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PrefabSystemComponentInterface* m_prefabSystemComponentInterface = nullptr;
|
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|
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@@ -46,13 +46,11 @@ namespace AzToolsFramework
|
||||
}
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void RemoveLink(
|
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TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias,
|
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LinkId linkId, UndoSystem::URSequencePoint* undoBatch)
|
||||
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias, LinkId linkId,
|
||||
PrefabDomReference linkPatches, UndoSystem::URSequencePoint* undoBatch)
|
||||
{
|
||||
auto linkRemoveUndo = aznew PrefabUndoInstanceLink("Remove Link");
|
||||
PrefabDom emptyLinkDom;
|
||||
linkRemoveUndo->Capture(
|
||||
targetTemplateId, sourceTemplateId, instanceAlias, emptyLinkDom, linkId);
|
||||
linkRemoveUndo->Capture(targetTemplateId, sourceTemplateId, instanceAlias, linkPatches, linkId);
|
||||
linkRemoveUndo->SetParent(undoBatch);
|
||||
linkRemoveUndo->Redo();
|
||||
}
|
||||
|
||||
@@ -25,8 +25,8 @@ namespace AzToolsFramework
|
||||
TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDomReference patch,
|
||||
const InstanceAlias& instanceAlias, UndoSystem::URSequencePoint* undoBatch);
|
||||
void RemoveLink(
|
||||
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias,
|
||||
LinkId linkId, UndoSystem::URSequencePoint* undoBatch);
|
||||
TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias, LinkId linkId,
|
||||
PrefabDomReference linkPatches, UndoSystem::URSequencePoint* undoBatch);
|
||||
}
|
||||
} // namespace Prefab
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
@@ -21,8 +21,6 @@
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportTypes.h>
|
||||
|
||||
class QPoint; // LYN-2315 in-progress, remove this
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
struct ScreenPoint;
|
||||
@@ -167,14 +165,14 @@ namespace AzToolsFramework
|
||||
/// Return the angle snapping/step size.
|
||||
virtual float AngleStep() = 0;
|
||||
/// Transform a point in world space to screen space coordinates.
|
||||
virtual QPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
|
||||
virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
|
||||
/// Transform a point in screen space coordinates to a vector in world space based on clip space depth.
|
||||
/// Depth specifies a relative camera depth to project in the range of [0.f, 1.f].
|
||||
/// Returns the world space position if successful.
|
||||
virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const QPoint& screenPosition, float depth) = 0;
|
||||
virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) = 0;
|
||||
/// Casts a point in screen space to a ray in world space originating from the viewport camera frustum's near plane.
|
||||
/// Returns a ray containing the ray's origin and a direction normal, if successful.
|
||||
virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const QPoint& screenPosition) = 0;
|
||||
virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
|
||||
|
||||
protected:
|
||||
~ViewportInteractionRequests() = default;
|
||||
@@ -207,9 +205,9 @@ namespace AzToolsFramework
|
||||
public:
|
||||
/// Given a point in screen space, return the picked entity (if any).
|
||||
/// Picked EntityId will be returned, InvalidEntityId will be returned on failure.
|
||||
virtual AZ::EntityId PickEntity(const QPoint& point) = 0;
|
||||
virtual AZ::EntityId PickEntity(const AzFramework::ScreenPoint& point) = 0;
|
||||
/// Given a point in screen space, return the terrain position in world space.
|
||||
virtual AZ::Vector3 PickTerrain(const QPoint& point) = 0;
|
||||
virtual AZ::Vector3 PickTerrain(const AzFramework::ScreenPoint& point) = 0;
|
||||
/// Return the terrain height given a world position in 2d (xy plane).
|
||||
virtual float TerrainHeight(const AZ::Vector2& position) = 0;
|
||||
/// Given the current view frustum (viewport) return all visible entities.
|
||||
|
||||
@@ -19,8 +19,6 @@ namespace AzToolsFramework
|
||||
{
|
||||
namespace ViewportInteraction
|
||||
{
|
||||
const AZ::s32 g_mainViewportEntityDebugDisplayId = AZ_CRC("MainViewportEntityDebugDisplayId", 0x58ae7fe8);
|
||||
|
||||
void ViewportInteractionReflect(AZ::ReflectContext* context)
|
||||
{
|
||||
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
|
||||
|
||||
@@ -256,9 +256,5 @@ namespace AzToolsFramework
|
||||
|
||||
/// Reflect all viewport related types.
|
||||
void ViewportInteractionReflect(AZ::ReflectContext* context);
|
||||
|
||||
/// The Id the main DebugDisplayRequestBus will be connected on.
|
||||
extern const AZ::s32 g_mainViewportEntityDebugDisplayId;
|
||||
|
||||
} // namespace ViewportInteraction
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+5
-5
@@ -141,16 +141,16 @@ namespace AzToolsFramework
|
||||
const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex);
|
||||
|
||||
// selecting based on 2d icon - should only do it when visible and not selected
|
||||
const QPoint screenPosition = GetScreenPosition(viewportId, entityPosition);
|
||||
const AzFramework::ScreenPoint screenPosition = GetScreenPosition(viewportId, entityPosition);
|
||||
|
||||
const float distSqFromCamera = cameraState.m_position.GetDistanceSq(entityPosition);
|
||||
const auto iconRange = static_cast<float>(GetIconScale(distSqFromCamera) * s_iconSize * 0.5f);
|
||||
const auto screenCoords = mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates;
|
||||
|
||||
if ( screenCoords.m_x >= screenPosition.x() - iconRange
|
||||
&& screenCoords.m_x <= screenPosition.x() + iconRange
|
||||
&& screenCoords.m_y >= screenPosition.y() - iconRange
|
||||
&& screenCoords.m_y <= screenPosition.y() + iconRange)
|
||||
if ( screenCoords.m_x >= screenPosition.m_x - iconRange
|
||||
&& screenCoords.m_x <= screenPosition.m_x + iconRange
|
||||
&& screenCoords.m_y >= screenPosition.m_y - iconRange
|
||||
&& screenCoords.m_y <= screenPosition.m_y + iconRange)
|
||||
{
|
||||
entityIdUnderCursor = entityId;
|
||||
break;
|
||||
|
||||
+2
-2
@@ -56,11 +56,11 @@ namespace AzToolsFramework
|
||||
return AZ::GetMax(projectedCameraDistance, cameraState.m_nearClip) / apparentDistance;
|
||||
}
|
||||
|
||||
QPoint GetScreenPosition(const int viewportId, const AZ::Vector3& worldTranslation)
|
||||
AzFramework::ScreenPoint GetScreenPosition(const int viewportId, const AZ::Vector3& worldTranslation)
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
|
||||
|
||||
QPoint screenPosition = QPoint();
|
||||
auto screenPosition = AzFramework::ScreenPoint(0, 0);
|
||||
ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
screenPosition, viewportId,
|
||||
&ViewportInteraction::ViewportInteractionRequestBus::Events::ViewportWorldToScreen,
|
||||
|
||||
+1
-1
@@ -45,7 +45,7 @@ namespace AzToolsFramework
|
||||
const AZ::Vector3& worldPosition, const AzFramework::CameraState& cameraState);
|
||||
|
||||
/// Map from world space to screen space.
|
||||
QPoint GetScreenPosition(int viewportId, const AZ::Vector3& worldTranslation);
|
||||
AzFramework::ScreenPoint GetScreenPosition(int viewportId, const AZ::Vector3& worldTranslation);
|
||||
|
||||
/// Given a mouse interaction, determine if the pick ray from its position
|
||||
/// in screen space intersected an aabb in world space.
|
||||
|
||||
+4
-4
@@ -316,14 +316,14 @@ namespace AzToolsFramework
|
||||
|
||||
template<typename EntitySelectFuncType, typename EntityIdContainer, typename Compare>
|
||||
static void BoxSelectAddRemoveToEntitySelection(
|
||||
const AZStd::optional<QRect>& boxSelect, const QPoint& screenPosition, const AZ::EntityId visibleEntityId,
|
||||
const AZStd::optional<QRect>& boxSelect, const AzFramework::ScreenPoint& screenPosition, const AZ::EntityId visibleEntityId,
|
||||
const EntityIdContainer& incomingEntityIds, EntityIdContainer& outgoingEntityIds,
|
||||
EditorTransformComponentSelection& entityTransformComponentSelection,
|
||||
EntitySelectFuncType selectFunc1, EntitySelectFuncType selectFunc2, Compare outgoingCheck)
|
||||
{
|
||||
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
|
||||
|
||||
if (boxSelect->contains(screenPosition))
|
||||
if (boxSelect->contains(ViewportInteraction::QPointFromScreenPoint(screenPosition)))
|
||||
{
|
||||
const auto entityIt = incomingEntityIds.find(visibleEntityId);
|
||||
|
||||
@@ -389,7 +389,7 @@ namespace AzToolsFramework
|
||||
const AZ::EntityId entityId = entityDataCache.GetVisibleEntityId(entityCacheIndex);
|
||||
const AZ::Vector3& entityPosition = entityDataCache.GetVisibleEntityPosition(entityCacheIndex);
|
||||
|
||||
const QPoint screenPosition = GetScreenPosition(viewportId, entityPosition);
|
||||
const AzFramework::ScreenPoint screenPosition = GetScreenPosition(viewportId, entityPosition);
|
||||
|
||||
if (currentKeyboardModifiers.Ctrl())
|
||||
{
|
||||
@@ -927,7 +927,7 @@ namespace AzToolsFramework
|
||||
ViewportInteraction::MainEditorViewportInteractionRequestBus::EventResult(
|
||||
worldSurfacePosition, viewportId,
|
||||
&ViewportInteraction::MainEditorViewportInteractionRequestBus::Events::PickTerrain,
|
||||
ViewportInteraction::QPointFromScreenPoint(mouseInteraction.m_mousePick.m_screenCoordinates));
|
||||
mouseInteraction.m_mousePick.m_screenCoordinates);
|
||||
|
||||
// convert to local space - snap if enabled
|
||||
const GridSnapParameters gridSnapParams = GridSnapSettings(viewportId);
|
||||
|
||||
Reference in New Issue
Block a user