Camera Component, Editor Viewport Widget refactoring.

- Handle changing of active camera entirely inside CameraComponentController
- Remove a LOT of legacy Cry things related to cameras
- Add a CameraSystemComponent to handle ActiveCameraRequestBus and CameraSystemRequestBus

Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
This commit is contained in:
Yuriy Toporovskyy
2021-08-04 10:39:57 -04:00
parent 6d2765ef42
commit 73fee0c57e
47 changed files with 1126 additions and 6046 deletions
@@ -103,6 +103,7 @@ namespace Camera
->Event("SetNearClipDistance", &CameraRequestBus::Events::SetNearClipDistance)
->Event("SetFarClipDistance", &CameraRequestBus::Events::SetFarClipDistance)
->Event("MakeActiveView", &CameraRequestBus::Events::MakeActiveView)
->Event("IsActiveView", &CameraRequestBus::Events::IsActiveView)
->Event("IsOrthographic", &CameraRequestBus::Events::IsOrthographic)
->Event("SetOrthographic", &CameraRequestBus::Events::SetOrthographic)
->Event("GetOrthographicHalfWidth", &CameraRequestBus::Events::GetOrthographicHalfWidth)